Item: Sac Hazmat CEDA vert

Wiki Project Zomboid

Sac Hazmat CEDA vert

Variable AuthenticZClothing.Bag_SchoolBagCEDA Mod KAVALASH_Authentic Z - Current

Résumé

VariableAuthenticZClothing.Bag_SchoolBagCEDA
TypeContainer
CatégorieBag
Poids1
Icône
Backpack_Green

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Nom variableBag_SchoolBagCEDA
ModuleAuthenticZClothing
Sourcemedia\scripts\AuthenticZCurrent\AuthenticZ_clothing_bags.txt
Détails techniques
Item PK1016
Lignes247 → 268
File ID814

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Icône affichée: un des objets requis pour fabriquer cette recette.

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Recettes qui utilisent cet item

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1 recette
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Recipe Mod Category Time Result
Backpack_Green Upgrade CEDA Hazmat Pack
Upgrade CEDA Hazmat Pack
AuthenticZClothing
KAVALASH_Authentic Z - Current Tailoring 300 Bag_SchoolBagCEDA_Tier_1=1

Propriétés

Toutes les propriétés extraites pour cet item.

19 propriétés
Key Value (raw) Num Bool JSON
AttachmentReplacement Bag
BloodLocation Bag
CanBeEquipped Back
Capacity 15 15
CloseSound CloseBag
ClothingItem Bag_SchoolBagCEDA
DisplayCategory Bag
DisplayName CEDA Hazmat Pack
Icon Backpack_Green
OpenSound OpenBag
PutInSound PutItemInBag
ReplaceInPrimaryHand Bag_SchoolBagCEDA_RHand holdingbagright
ReplaceInSecondHand Bag_SchoolBagCEDA_LHand holdingbagleft
RunSpeedModifier 0.97 0.97
SoundParameter EquippedBaggageContainer SchoolBag
Type Container
Weight 1 1
WeightReduction 60 60
WorldStaticModel SchoolBag_Ground
Raw block
	item Bag_SchoolBagCEDA
    {
       DisplayCategory = Bag,	
        WeightReduction	=	60,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	15,
        DisplayName	=	CEDA Hazmat Pack,
        Icon = Backpack_Green,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_SchoolBagCEDA,
        BloodLocation = Bag,
        RunSpeedModifier = 0.97,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_SchoolBagCEDA_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_SchoolBagCEDA_RHand holdingbagright,
		WorldStaticModel = SchoolBag_Ground,
		SoundParameter = EquippedBaggageContainer SchoolBag,
    }