| Variable | AuthenticZClothing.Jacket_Soldier_Yankee |
|---|---|
| Type | Clothing |
| Catégorie | Clothing |
| Poids | 2 |
| Icône |
ShirtCamoGrey
|
| Nom variable | Jacket_Soldier_Yankee |
|---|---|
| Module | AuthenticZClothing |
| Source | media\scripts\AuthenticZCurrent\AuthenticZ_clothing_jacket.txt |
| Item PK | 1247 |
|---|---|
| Lignes | 874 → 894 |
| File ID | 818 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 30 | 30 | ||
| BloodLocation | Jacket | |||
| BodyLocation | Jacket | |||
| ClothingItem | Jacket_Soldier_Yankee | |||
| CombatSpeedModifier | 0.97 | 0.97 | ||
| DisplayCategory | Clothing | |||
| DisplayName | Yankee Army Jacket | |||
| FabricType | Denim | |||
| Icon | ShirtCamoGrey | |||
| Insulation | 0.35 | 0.35 | ||
| NeckProtectionModifier | 0.5 | 0.5 | ||
| RunSpeedModifier | 0.94 | 0.94 | ||
| ScratchDefense | 50 | 50 | ||
| Type | Clothing | |||
| WaterResistance | 0.2 | 0.2 | ||
| Weight | 2 | 2 | ||
| WindResistance | 0.1 | 0.1 | ||
| WorldStaticModel | JacketCoat_Ground |
item Jacket_Soldier_Yankee
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Yankee Army Jacket,
ClothingItem = Jacket_Soldier_Yankee,
BodyLocation = Jacket,
BloodLocation = Jacket,
Icon = ShirtCamoGrey,
RunSpeedModifier = 0.94,
CombatSpeedModifier = 0.97,
BiteDefense = 30,
ScratchDefense = 50,
NeckProtectionModifier = 0.5,
Insulation = 0.35,
WindResistance = 0.1,
FabricType = Denim,
WaterResistance = 0.2,
Weight = 2,
WorldStaticModel = JacketCoat_Ground,
}