Item: Sweat à capuche

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Sweat à capuche

Variable AuthenticZClothing.HoodieUP_WhiteTINT Mod KAVALASH_Authentic Z - Current

Résumé

VariableAuthenticZClothing.HoodieUP_WhiteTINT
TypeClothing
CatégorieClothing
Poids
Icône
HoodieWhite

Navigation

Nom variableHoodieUP_WhiteTINT
ModuleAuthenticZClothing
Sourcemedia\scripts\AuthenticZCurrent\AuthenticZ_clothing_jacket.txt
Détails techniques
Item PK1342
Lignes2639 → 2656
File ID818

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

0 recette
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Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
HoodieWhite Tie Hoodie Around Waist
Tie Hoodie Around Waist
AuthenticZRecipes
KAVALASH_Authentic Z - Current 30 HoodieTied_WhiteTINT=1
Sheet Make-Sheets
Make-Sheets
Base
KAVALASH_BB_CommonSense 100 Sheet=1

Propriétés

Toutes les propriétés extraites pour cet item.

15 propriétés
Key Value (raw) Num Bool JSON
BloodLocation Jumper;FullHelmet
BodyLocation Jacket
ClothingItem HoodieUP_WhiteTINT
ClothingItemExtra AuthenticZClothing.HoodieDOWN_WhiteTINT;AuthenticZClothing.HoodieTied_WhiteTINT
ClothingItemExtraOption DownHoodie;TieOnWaist
DisplayCategory Clothing
DisplayName Hoodie
FabricType Cotton
Icon HoodieWhite
Insulation 0.55 0.55
ScratchDefense 10 10
Type Clothing
WindResistance 0.2 0.2
WorldStaticModel Hoodie_Ground
clothingExtraSubmenu UpHoodie
Raw block
    item HoodieUP_WhiteTINT
    {
        DisplayCategory  = Clothing,		
        Type 			 = Clothing,
        DisplayName 	 = Hoodie,
        ClothingItem 	 = HoodieUP_WhiteTINT,
        ClothingItemExtra = AuthenticZClothing.HoodieDOWN_WhiteTINT;AuthenticZClothing.HoodieTied_WhiteTINT,
        ClothingItemExtraOption = DownHoodie;TieOnWaist,
		clothingExtraSubmenu 	= UpHoodie,			
        BodyLocation 	 = Jacket,
        BloodLocation 	 = Jumper;FullHelmet,
        Icon 			 = HoodieWhite,
        ScratchDefense 	 = 10,
        Insulation 		 = 0.55,
        WindResistance 	 = 0.2,
        FabricType 		 = Cotton,
        WorldStaticModel = Hoodie_Ground,		
    }