| Variable | AuthenticZClothing.Mask_Samurai |
|---|---|
| Type | Clothing |
| Catégorie | Accessory |
| Poids | |
| Icône |
Samurai_Mask
|
| Nom variable | Mask_Samurai |
|---|---|
| Module | AuthenticZClothing |
| Source | media\scripts\AuthenticZCurrent\AuthenticZ_clothing_others.txt |
| Item PK | 1450 |
|---|---|
| Lignes | 1203 → 1219 |
| File ID | 822 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 30 | 30 | ||
| BloodLocation | Head | |||
| BodyLocation | Mask | |||
| CanHaveHoles | false | 0 | 0 | |
| ChanceToFall | 20 | 20 | ||
| ClothingItem | Mask_Samurai | |||
| DisplayCategory | Accessory | |||
| DisplayName | Samurai Mask | |||
| Icon | Samurai_Mask | |||
| Insulation | 0.15 | 0.15 | ||
| ScratchDefense | 50 | 50 | ||
| Type | Clothing | |||
| WindResistance | 0.5 | 0.5 | ||
| WorldStaticModel | WorldItem-SamuraiMask |
item Mask_Samurai
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Samurai Mask,
ClothingItem = Mask_Samurai,
BodyLocation = Mask,
Icon = Samurai_Mask,
CanHaveHoles = false,
BloodLocation = Head,
BiteDefense = 30,
ScratchDefense = 50,
Insulation = 0.15,
WindResistance = 0.5,
ChanceToFall = 20,
WorldStaticModel = WorldItem-SamuraiMask,
}