Item: Marteau

Wiki Project Zomboid

Marteau

Variable Base.Hammer Mod Vanilla

Résumé

VariableBase.Hammer
TypeWeapon
CatégorieToolWeapon
Poids1
Icône
Hammer

Navigation

Nom variableHammer
ModuleBase
Sourcescripts\items_weapons.txt
Détails techniques
Item PK1536
Nom FRMarteau
Nom ENHammer
Nom brutHammer
Clé de nomHammer
Clé FRBase.Hammer
Clé ENBase.Hammer
Tooltip FR
Tooltip EN
Tooltip brut
Chemin icône
Source icône
Icône manquanteOui
Lignes1101 → 1145
File ID23

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

3 recettes
Afficher la liste
Recipe Mod Category Time Result
MetalBits Fabriquer un marteau
Make Hammer
Base
KAVALASH_Custom Smithing 170 Hammer=1
Handle_Hammer Assemble Hammer
Attach Handle to the Hammer
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 Hammer=1
MetalBits Fabriquer un marteau
Make Hammer
Base
Vanilla Smithing 170 Hammer=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

25 recettes
Afficher la liste
Recipe Mod Category Time Result
Axe Assemble Axe
Attach Handle to the Axe
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 Axe=1
BallPeenHammer Assemble Ball Peen Hammer
Attach Handle to the Ball Peen Hammer
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 BallPeenHammer=1
ClubHammer Assemble Club Hammer
Attach Handle to the Club Hammer
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 ClubHammer=1
Pitchfork Assemble Garden Fork
Attach Handle to the Garden Fork
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 GardenFork=1
Hoe Assemble Garden Hoe
Attach Handle to the Garden Hoe
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 GardenHoe=1
Hammer Assemble Hammer
Attach Handle to the Hammer
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 Hammer=1
PickAxe Assemble PickAxe
Attach Handle to the PickAxe
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 PickAxe=1
Shovel Assemble Shovel
Attach Handle to the Shovel1
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 Shovel=1
Shovel2 Assemble Shovel
Attach Handle to the Shovel2
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 Shovel2=1
Sledgehammer2 Assemble Sledgehammer
Attach Handle to the Sledgehammer2
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 Sledgehammer2=1
WoodAxe Assemble Wood Axe
Attach Handle to the Wood Axe
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 WoodAxe=1
FrnIngotMold Fabriquer un moule à lingot
FrnMakeIngotMold
CraftMoreKavalash
KAVALASH_Custom Welding 310 FrnIngotMold=1
EngineParts Fabriquer une pièce moteur
MakeEnginePart
CraftMoreKavalash
KAVALASH_Custom AutoParts 750 EngineParts=2
EngineParts Fabriquer une pièce moteur (Press Hydraulique)
MakeEnginePartMachine
CraftMoreKavalash
KAVALASH_Custom AutoParts 250 EngineParts=2
Head_Hammer Disassemble
Remove Hammer Handle
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 Head_Hammer=1
LabEasel Assembler le chevalet
LabAssembleEasel
LabRecipes
KAVALASH_VaccinDrReapers Equipment 420 LabEasel=1
MatShatteredGlass Briser la vitre de la voiture
OthShatterCarGlass
LabRecipes
KAVALASH_VaccinDrReapers GlassWork 125 MatShatteredGlass=4
MatShatteredGlass Briser la bouteille vide
OthShatterEmptyBottle
LabRecipes
KAVALASH_VaccinDrReapers GlassWork 60 MatShatteredGlass=2
MatShatteredGlass Briser l'ampoule
OthShatterLight
LabRecipes
KAVALASH_VaccinDrReapers GlassWork 40 MatShatteredGlass=1
MatShatteredGlass Briser l'ampoule
OthShatterLight
LabRecipes
KAVALASH_VaccinDrReapers GlassWork 40 MatShatteredGlass=1
MatShatteredGlass Briser le flacon de parfum vide
OthShatterPerfumeVial
LabRecipes
KAVALASH_VaccinDrReapers GlassWork 60 MatShatteredGlass=2
MatShatteredGlass Briser le flacon de parfum vide
OthShatterPerfumeVial
LabRecipes
KAVALASH_VaccinDrReapers GlassWork 60 MatShatteredGlass=2
MatShatteredGlass Briser la bouteille vide
OthShatterSmashedBottle
LabRecipes
KAVALASH_VaccinDrReapers GlassWork 60 MatShatteredGlass=2
Silkscreen Fabriquer un tamis de soie
Build Silkscreen
Greenfire
KAVALASH_jiggasGreenfireMod Equipment 120 SilkScreen=1
KXP_Pill_Fitness CraftPillSmallBlunt
CraftPillSmallBlunt
Base
Kavalash_XPPills Kavalash XP 220 KXP_Pill_SmallBlunt=1

Propriétés

Toutes les propriétés extraites pour cet item.

42 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Hammer
BaseSpeed 1 1
BreakSound HammerBreak
CanBarricade TRUE 1 1
Categories SmallBlunt
ConditionLowerChanceOneIn 30 30
ConditionMax 10 10
CritDmgMultiplier 3 3
CriticalChance 20 20
DisplayCategory ToolWeapon
DisplayName Hammer
DoorDamage 9 9
DoorHitSound HammerHit
HitFloorSound HammerHit
HitSound HammerHit
Icon Hammer
IdleAnim Idle_Weapon2
KnockBackOnNoDeath TRUE 1 1
KnockdownMod 0 0
MaxDamage 1 1
MaxHitCount 1 1
MaxRange 1.1 1.1
MetalValue 25 25
MinAngle 0.67 0.67
MinDamage 0.5 0.5
MinRange 0.61 0.61
MinimumSwingTime 3 3
PushBackMod 0.5 0.5
RunAnim Run_Weapon2
SplatBloodOnNoDeath TRUE 1 1
SplatNumber 1 1
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Bat
SwingSound HammerSwing
SwingTime 3 3
Tags Hammer;RemoveBarricade
TreeDamage 0 0
Type Weapon
WeaponLength 0.23 0.23
WeaponSprite Hammer
Weight 1 1
Raw block
	item Hammer
	{
	    DisplayCategory = ToolWeapon,
		MaxRange	=	1.1,
		WeaponSprite	=	Hammer,
		MinAngle	=	0.67,
		Type	=	Weapon,
		MinimumSwingTime	=	3,
		KnockBackOnNoDeath	=	TRUE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	SmallBlunt,
		ConditionLowerChanceOneIn	=	30,
		Weight	=	1,
		SplatNumber	=	1,
		PushBackMod	=	0.5,
		SubCategory	=	Swinging,
		ConditionMax	=	10,
		MaxHitCount	=	1,
		DoorDamage	=	9,
		CanBarricade	=	TRUE,
		SwingAnim	=	Bat,
		DisplayName	=	Hammer,
		MinRange	=	0.61,
		SwingTime	=	3,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	Hammer,
		RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   HammerBreak,
        DoorHitSound = HammerHit,
		HitSound = HammerHit,
		HitFloorSound = HammerHit,
		SwingSound = HammerSwing,
        TreeDamage  =   0,
        MetalValue = 25,
        CriticalChance	=	20,
        CritDmgMultiplier = 3,
        MinDamage	=	0.5,
        MaxDamage	=	1,
        BaseSpeed = 1,
		WeaponLength = 0.23,
		AttachmentType = Hammer,
        Tags = Hammer;RemoveBarricade,
      }