Item: Poêle (vide)

Wiki Project Zomboid

Poêle (vide)

Variable Base.Pan Mod Vanilla

Résumé

VariableBase.Pan
TypeWeapon
CatégorieCooking
Poids1
Icône
Pan

Navigation

Nom variablePan
ModuleBase
Sourcescripts\items_weapons.txt
Détails techniques
Item PK1539
Nom FRPoêle (vide)
Nom ENFrying Pan
Nom brutFrying Pan
Clé de nomFrying Pan
Clé FRBase.Pan
Clé ENBase.Pan
Tooltip FR
Tooltip EN
Tooltip brut
Chemin icône
Source icône
Icône manquanteOui
Lignes1236 → 1279
File ID23

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

7 recettes
Afficher la liste
Recipe Mod Category Time Result
PanFull Vider la poêle
Empty Frying Pan
Base
KAVALASH_Custom Cooking 40 Pan=1
PanFull Vider la poêle
Empty Frying Pan
Base
KAVALASH_Custom Cooking 40 Pan=1
MetalBits Fabriquer un plat à rôtir
Make Pan
Base
KAVALASH_Custom Smithing 220 Pan=1
PanwithOilIcon Vider la poêle à frire
Clean Pan
SapphCooking
KAVALASH_sapphcooking 60 Pan=1
PanFull Vider la poêle
Empty Frying Pan
Base
Vanilla Cooking 40 Pan=1
PanFull Vider la poêle
Empty Frying Pan
Base
Vanilla Cooking 40 Pan=1
MetalBits Fabriquer un plat à rôtir
Make Pan
Base
Vanilla Smithing 220 Pan=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

4 recettes
Afficher la liste
Recipe Mod Category Time Result
PanFull Préparer une omelette
Prepare Omelette
Base
KAVALASH_Custom Cooking 20 OmeletteRecipe=1
Tortilla Presser la pâte en forme de tortilla
Press Dough into Tortilla Shape
SapphCooking
KAVALASH_sapphcooking Cooking 100 Tortilla=3
PanwithOilIcon Mettre de l'huile dans la poêle
Put Oil in Frying Pan
SapphCooking
KAVALASH_sapphcooking Cooking 100 FryingPanwithOil=1
PanFull Préparer une omelette
Prepare Omelette
Base
Vanilla Cooking 20 OmeletteRecipe=1

Propriétés

Toutes les propriétés extraites pour cet item.

41 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Pan
BaseSpeed 1 1
BreakSound FryingPanBreak
Categories Improvised;SmallBlunt
ConditionLowerChanceOneIn 12 12
ConditionMax 10 10
CritDmgMultiplier 2 2
CriticalChance 30 30
DisplayCategory Cooking
DisplayName Frying Pan
DoorDamage 3 3
DoorHitSound FryingPanHit
EnduranceMod 1.3 1.3
HitFloorSound FryingPanHit
HitSound FryingPanHit
Icon Pan
IdleAnim Idle_Weapon2
KnockBackOnNoDeath True 1 1
KnockdownMod 1.3 1.3
MaxDamage 0.5 0.5
MaxHitCount 1 1
MaxRange 1.1 1.1
MetalValue 20 20
MinAngle 0.67 0.67
MinDamage 0.3 0.3
MinRange 0.61 0.61
MinimumSwingTime 3 3
PushBackMod 0.5 0.5
RunAnim Run_Weapon2
SplatBloodOnNoDeath FALSE 0 0
SplatNumber 1 1
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Bat
SwingSound FryingPanSwing
SwingTime 3 3
TreeDamage 0 0
Type Weapon
WeaponLength 0.21 0.21
WeaponSprite FryingPan
Weight 1 1
Raw block
	item Pan
    {
        DisplayCategory = Cooking,
        MaxRange	=	1.1,
        WeaponSprite	=	FryingPan,
        MinAngle	=	0.67,
        Type	=	Weapon,
        MinimumSwingTime	=	3,
        KnockBackOnNoDeath	=	True,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;SmallBlunt,
        ConditionLowerChanceOneIn	=	12,
        Weight	=	1,
        SplatNumber	=	1,
        PushBackMod	=	0.5,
        SubCategory	=	Swinging,
        ConditionMax	=	10,
        MaxHitCount	=	1,
        DoorDamage	=	3,
        SwingAnim	=	Bat,
        DisplayName	=	Frying Pan,
        MinRange	=	0.61,
        SwingTime	=	3,
        KnockdownMod	=	1.3,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	Pan,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   0,
        EnduranceMod = 1.3,
        MetalValue = 20,
        MinDamage	=	0.3,
        MaxDamage	=	0.5,
        CriticalChance	=	30,
        CritDmgMultiplier = 2,
        BaseSpeed = 1,
    	WeaponLength = 0.21,
    	AttachmentType = Pan,
        BreakSound	=	FryingPanBreak,
        DoorHitSound = FryingPanHit,
		HitSound = FryingPanHit,
		HitFloorSound = FryingPanHit,
		SwingSound = FryingPanSwing,
    }