Item: Pioche

Wiki Project Zomboid

Pioche

Variable Base.PickAxe Mod Vanilla

Résumé

VariableBase.PickAxe
TypeWeapon
CatégorieToolWeapon
Poids3
Icône
PickAxe

Navigation

Nom variablePickAxe
ModuleBase
Sourcescripts\items_weapons.txt
Détails techniques
Item PK1560
Nom FRPioche
Nom ENPickaxe
Nom brutPickAxe
Clé de nomPickAxe
Clé FRBase.PickAxe
Clé ENBase.PickAxe
Tooltip FR
Tooltip EN
Tooltip brut
Chemin icône
Source icône
Icône manquanteOui
Lignes2175 → 2222
File ID23

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
Handle_PickAxe Assemble PickAxe
Attach Handle to the PickAxe
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 PickAxe=1
PickAxe Changer Orientation
Changer Orientation
Base
KAVALASH_System 20 PickAxe=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
Head_PickAxe Disassemble
Remove PickAxe Handle
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 200 Head_PickAxe=1
PickAxe Changer Orientation
Changer Orientation
Base
KAVALASH_System 20 LyingPickAxe=1

Propriétés

Toutes les propriétés extraites pour cet item.

45 propriétés
Key Value (raw) Num Bool JSON
AttachmentType BigBlade
BaseSpeed 0.8 0.8
BreakSound PickAxeBreak
Categories Axe
ConditionLowerChanceOneIn 20 20
ConditionMax 13 13
CritDmgMultiplier 9 9
CriticalChance 25 25
DamageCategory Slash
DamageMakeHole TRUE 1 1
DisplayCategory ToolWeapon
DisplayName PickAxe
DoorDamage 35 35
DoorHitSound PickAxeHit
HitAngleMod -30 -30
HitFloorSound PickAxeHit
HitSound PickAxeHit
Icon PickAxe
IdleAnim Idle_Weapon2
KnockBackOnNoDeath TRUE 1 1
KnockdownMod 2 2
MaxDamage 2.2 2.2
MaxHitCount 3 3
MaxRange 1.6 1.6
MetalValue 120 120
MinAngle 0.65 0.65
MinDamage 1 1
MinRange 0.61 0.61
MinimumSwingTime 3.0 3
PushBackMod 0.3 0.3
RunAnim Run_Weapon2
SplatBloodOnNoDeath TRUE 1 1
SplatNumber 3 3
SplatSize 5 5
SubCategory Swinging
SwingAmountBeforeImpact 0.002 0.002
SwingAnim Bat
SwingSound PickAxeSwing
SwingTime 3.0 3
Tags DigPlow
TreeDamage 35 35
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponSprite PickAxe
Weight 3 3
Raw block
    item PickAxe
    {
        DisplayCategory = ToolWeapon,
        MaxRange	=	1.6,
        WeaponSprite	=	PickAxe,
        MinAngle	=	0.65,
        Type	=	Weapon,
        MinimumSwingTime	=	3.0,
        KnockBackOnNoDeath	=	TRUE,
        SwingAmountBeforeImpact	=	0.002,
        Categories	=	Axe,
        ConditionLowerChanceOneIn	=	20,
        Weight	=	3,
        SplatNumber	=	3,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	13,
        MaxHitCount	=	3,
        DoorDamage	=	35,
        IdleAnim	=	Idle_Weapon2,
        SwingAnim	=	Bat,
        DisplayName	=	PickAxe,
        MinRange	=	0.61,
        SwingTime	=	3.0,
        HitAngleMod	=	-30,
        SplatSize	=	5,
        KnockdownMod	=	2,
        SplatBloodOnNoDeath	=	TRUE,
        Icon	=	PickAxe,
        RunAnim	=	Run_Weapon2,
        TwoHandWeapon = TRUE,
        BreakSound = PickAxeBreak,
        DoorHitSound = PickAxeHit,
		HitSound = PickAxeHit,
		HitFloorSound = PickAxeHit,
		SwingSound = PickAxeSwing,
        TreeDamage  =   35,
        MetalValue = 120,
        CriticalChance	=	25,
        CritDmgMultiplier = 9,
        MinDamage	=	1,
        MaxDamage	=	2.2,
        BaseSpeed = 0.8,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        AttachmentType = BigBlade,
        Tags = DigPlow,
    }