Item: Basse électrique

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Basse électrique

Variable Base.GuitarElectricBassBlack Mod Vanilla

Résumé

VariableBase.GuitarElectricBassBlack
TypeWeapon
CatégorieInstrument
Poids3.5
Icône
BassElectricBlack

Navigation

Nom variableGuitarElectricBassBlack
ModuleBase
Sourcescripts\items_weapons.txt
Détails techniques
Item PK1577
Nom FRBasse électrique
Nom ENBlack Electric Bass
Nom brutBlack Electric Bass
Clé de nomBlack Electric Bass
Clé FRBase.GuitarElectricBassBlack
Clé ENBase.GuitarElectricBassBlack
Tooltip FR
Tooltip EN
Tooltip brut
Chemin icône
Source icône
Icône manquanteOui
Lignes2966 → 3008
File ID23

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

1 recette
Afficher la liste
Recipe Mod Category Time Result
BassElectricBlack Changer Orientation
Changer Orientation
Base
KAVALASH_System 20 GuitarElectricBassBlack=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

1 recette
Afficher la liste
Recipe Mod Category Time Result
BassElectricBlack Changer Orientation
Changer Orientation
Base
KAVALASH_System 20 LyingGuitarElectricBassBlack=1

Propriétés

Toutes les propriétés extraites pour cet item.

40 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Guitar
BaseSpeed 1 1
BreakSound ElectricBassBreak
Categories Blunt
ConditionLowerChanceOneIn 9 9
ConditionMax 12 12
CritDmgMultiplier 2 2
CriticalChance 70 70
DisplayCategory Instrument
DisplayName Black Electric Bass
DoorDamage 10 10
DoorHitSound ElectricBassHit
HitAngleMod -30 -30
HitFloorSound ElectricBassHit
HitSound ElectricBassHit
Icon BassElectricBlack
IdleAnim Idle_Weapon2
KnockBackOnNoDeath TRUE 1 1
KnockdownMod 1.5 1.5
MaxDamage 1.4 1.4
MaxHitCount 3 3
MaxRange 1.35 1.35
MinAngle 0.8 0.8
MinDamage 0.9 0.9
MinRange 0.61 0.61
MinimumSwingTime 3.0 3
PushBackMod 0.3 0.3
RunAnim Run_Weapon2
SplatBloodOnNoDeath TRUE 1 1
SplatNumber 1 1
SplatSize 5 5
SubCategory Swinging
SwingAnim Heavy
SwingSound ElectricBassSwing
SwingTime 3.0 3
TreeDamage 0 0
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponSprite Guitar_ElectricBassBlack
Weight 3.5 3.5
Raw block
    item GuitarElectricBassBlack
    {
        DisplayCategory = Instrument,
        MaxRange	=	1.35,
        MinAngle	=	0.8,
        WeaponSprite	=	Guitar_ElectricBassBlack,
        Type	=	Weapon,
        MinimumSwingTime	=	3.0,
        KnockBackOnNoDeath	=	TRUE,
        Categories	=	Blunt,
        ConditionLowerChanceOneIn	=	9,
        Weight	=	3.5,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	12,
        MaxHitCount	=	3,
        DoorDamage	=	10,
        IdleAnim	=	Idle_Weapon2,
        SwingAnim	=	Heavy,
        DisplayName	=	Black Electric Bass,
        MinRange	=	0.61,
        SwingTime	=	3.0,
        HitAngleMod	=	-30,
        SplatSize	=	5,
        KnockdownMod	=	1.5,
        SplatBloodOnNoDeath	=	TRUE,
        Icon	=	BassElectricBlack,
        RunAnim	=	Run_Weapon2,
        TwoHandWeapon = TRUE,
        BreakSound  =   ElectricBassBreak,
        DoorHitSound = ElectricBassHit,
		HitSound = ElectricBassHit,
		HitFloorSound = ElectricBassHit,
		SwingSound = ElectricBassSwing,
        TreeDamage  =   0,
        CriticalChance	=	70,
        CritDmgMultiplier = 2,
        MinDamage	=	0.9,
        MaxDamage	=	1.4,
        BaseSpeed = 1,
        AttachmentType = Guitar,
    }