Item: Basse électrique (rouge)

Wiki Project Zomboid

Basse électrique (rouge)

Variable Base.GuitarElectricBassRed Mod Vanilla

Résumé

VariableBase.GuitarElectricBassRed
TypeWeapon
CatégorieInstrument
Poids3.5
Icône
BassElectricRed

Navigation

Nom variableGuitarElectricBassRed
ModuleBase
Sourcescripts\items_weapons.txt
Détails techniques
Item PK1579
Nom FRBasse électrique (rouge)
Nom ENRed Electric Bass
Nom brutRed Electric Bass
Clé de nomRed Electric Bass
Clé FRBase.GuitarElectricBassRed
Clé ENBase.GuitarElectricBassRed
Tooltip FR
Tooltip EN
Tooltip brut
Chemin icône
Source icône
Icône manquanteOui
Lignes3054 → 3096
File ID23

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

1 recette
Afficher la liste
Recipe Mod Category Time Result
BassElectricRed Changer Orientation
Changer Orientation
Base
KAVALASH_System 20 GuitarElectricBassRed=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

1 recette
Afficher la liste
Recipe Mod Category Time Result
BassElectricRed Changer Orientation
Changer Orientation
Base
KAVALASH_System 20 LyingGuitarElectricBassRed=1

Propriétés

Toutes les propriétés extraites pour cet item.

40 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Guitar
BaseSpeed 1 1
BreakSound ElectricBassBreak
Categories Blunt
ConditionLowerChanceOneIn 9 9
ConditionMax 12 12
CritDmgMultiplier 2 2
CriticalChance 70 70
DisplayCategory Instrument
DisplayName Red Electric Bass
DoorDamage 10 10
DoorHitSound ElectricBassHit
HitAngleMod -30 -30
HitFloorSound ElectricBassHit
HitSound ElectricBassHit
Icon BassElectricRed
IdleAnim Idle_Weapon2
KnockBackOnNoDeath TRUE 1 1
KnockdownMod 1.5 1.5
MaxDamage 1.4 1.4
MaxHitCount 3 3
MaxRange 1.35 1.35
MinAngle 0.8 0.8
MinDamage 0.9 0.9
MinRange 0.61 0.61
MinimumSwingTime 3.0 3
PushBackMod 0.3 0.3
RunAnim Run_Weapon2
SplatBloodOnNoDeath TRUE 1 1
SplatNumber 1 1
SplatSize 5 5
SubCategory Swinging
SwingAnim Heavy
SwingSound ElectricBassSwing
SwingTime 3.0 3
TreeDamage 0 0
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponSprite Guitar_ElectricBassRed
Weight 3.5 3.5
Raw block
    item GuitarElectricBassRed
    {
        DisplayCategory = Instrument,
        MaxRange	=	1.35,
        MinAngle	=	0.8,
        WeaponSprite	=	Guitar_ElectricBassRed,
        Type	=	Weapon,
        MinimumSwingTime	=	3.0,
        KnockBackOnNoDeath	=	TRUE,
        Categories	=	Blunt,
        ConditionLowerChanceOneIn	=	9,
        Weight	=	3.5,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	12,
        MaxHitCount	=	3,
        DoorDamage	=	10,
        IdleAnim	=	Idle_Weapon2,
        SwingAnim	=	Heavy,
        DisplayName	=	Red Electric Bass,
        MinRange	=	0.61,
        SwingTime	=	3.0,
        HitAngleMod	=	-30,
        SplatSize	=	5,
        KnockdownMod	=	1.5,
        SplatBloodOnNoDeath	=	TRUE,
        Icon	=	BassElectricRed,
        RunAnim	=	Run_Weapon2,
        TwoHandWeapon = TRUE,
        BreakSound  =   ElectricBassBreak,
        DoorHitSound = ElectricBassHit,
		HitSound = ElectricBassHit,
		HitFloorSound = ElectricBassHit,
		SwingSound = ElectricBassSwing,
        TreeDamage  =   0,
        CriticalChance	=	70,
        CritDmgMultiplier = 2,
        MinDamage	=	0.9,
        MaxDamage	=	1.4,
        BaseSpeed = 1,
        AttachmentType = Guitar,
    }