Item: Guitare électrique (rouge)

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Guitare électrique (rouge)

Variable Base.GuitarElectricRed Mod Vanilla

Résumé

VariableBase.GuitarElectricRed
TypeWeapon
CatégorieInstrument
Poids2.8
Icône
GuitarElectricRed

Navigation

Nom variableGuitarElectricRed
ModuleBase
Sourcescripts\items_weapons.txt
Détails techniques
Item PK1583
Nom FRGuitare électrique (rouge)
Nom ENRed Electric Guitar
Nom brutRed Electric Guitar
Clé de nomRed Electric Guitar
Clé FRBase.GuitarElectricRed
Clé ENBase.GuitarElectricRed
Tooltip FR
Tooltip EN
Tooltip brut
Chemin icône
Source icône
Icône manquanteOui
Lignes3232 → 3275
File ID23

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

1 recette
Afficher la liste
Recipe Mod Category Time Result
GuitarElectricRed Changer Orientation
Changer Orientation
Base
KAVALASH_System 20 GuitarElectricRed=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

1 recette
Afficher la liste
Recipe Mod Category Time Result
GuitarElectricRed Changer Orientation
Changer Orientation
Base
KAVALASH_System 20 LyingGuitarElectricRed=1

Propriétés

Toutes les propriétés extraites pour cet item.

41 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Guitar
BaseSpeed 1.1 1.1
BreakSound ElectricGuitarBreak
Categories Blunt
ConditionLowerChanceOneIn 7 7
ConditionMax 10 10
CritDmgMultiplier 2 2
CriticalChance 55 55
DisplayCategory Instrument
DisplayName Red Electric Guitar
DoorDamage 10 10
DoorHitSound ElectricGuitarHit
HitAngleMod -30 -30
HitFloorSound ElectricGuitarHit
HitSound ElectricGuitarHit
Icon GuitarElectricRed
IdleAnim Idle_Weapon2
ImpactSound ElectricGuitarHit
KnockBackOnNoDeath TRUE 1 1
KnockdownMod 1.5 1.5
MaxDamage 1.2 1.2
MaxHitCount 3 3
MaxRange 1.35 1.35
MinAngle 0.8 0.8
MinDamage 0.8 0.8
MinRange 0.61 0.61
MinimumSwingTime 3.0 3
PushBackMod 0.3 0.3
RunAnim Run_Weapon2
SplatBloodOnNoDeath TRUE 1 1
SplatNumber 1 1
SplatSize 5 5
SubCategory Swinging
SwingAnim Heavy
SwingSound ElectricGuitarSwing
SwingTime 3.0 3
TreeDamage 0 0
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponSprite Guitar_ElectricRed
Weight 2.8 2.8
Raw block
    item GuitarElectricRed
    {
        DisplayCategory = Instrument,
        MaxRange	=	1.35,
        MinAngle	=	0.8,
        WeaponSprite	=	Guitar_ElectricRed,
        Type	=	Weapon,
        MinimumSwingTime	=	3.0,
        KnockBackOnNoDeath	=	TRUE,
        Categories	=	Blunt,
        ConditionLowerChanceOneIn	=	7,
        Weight	=	2.8,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	10,
        MaxHitCount	=	3,
        DoorDamage	=	10,
        IdleAnim	=	Idle_Weapon2,
        SwingAnim	=	Heavy,
        DisplayName	=	Red Electric Guitar,
        MinRange	=	0.61,
        SwingTime	=	3.0, 
        HitAngleMod	=	-30,
        SplatSize	=	5,
        KnockdownMod	=	1.5,
        SplatBloodOnNoDeath	=	TRUE,
        Icon	=	GuitarElectricRed,
        RunAnim	=	Run_Weapon2,
        TwoHandWeapon = TRUE,
        BreakSound = ElectricGuitarBreak,
        DoorHitSound = ElectricGuitarHit,
		HitSound = ElectricGuitarHit,
		HitFloorSound = ElectricGuitarHit,
		ImpactSound = ElectricGuitarHit,
		SwingSound = ElectricGuitarSwing,
        TreeDamage  =   0,
        CriticalChance	=	55,
        CritDmgMultiplier = 2,
        MinDamage	=	0.8,
        MaxDamage	=	1.2,
        BaseSpeed = 1.1,
        AttachmentType = Guitar,
    }