Item: Parapluie (fermé)

Wiki Project Zomboid

Parapluie (fermé)

Variable Base.ClosedUmbrellaRed Mod Vanilla

Résumé

VariableBase.ClosedUmbrellaRed
TypeWeapon
CatégorieHousehold
Poids1
Icône
Umbrella_Red

Navigation

Nom variableClosedUmbrellaRed
ModuleBase
Sourcescripts\items_weapons.txt
Détails techniques
Item PK1604
Nom FRParapluie (fermé)
Nom ENClosed Umbrella
Nom brutClosed Umbrella
Clé de nomClosed Umbrella
Clé FRBase.ClosedUmbrellaRed
Clé ENBase.ClosedUmbrellaRed
Tooltip FR
Tooltip EN
Tooltip brut
Chemin icône
Source icône
Icône manquanteOui
Lignes4228 → 4271
File ID23

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
UmbrellaRed Fermer le parapluie
Close Umbrella
Base
KAVALASH_Custom 10 ClosedUmbrellaRed=1
UmbrellaRed Fermer le parapluie
Close Umbrella
Base
Vanilla 10 ClosedUmbrellaRed=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
UmbrellaRed Ouvrir le parapluie
Open Umbrella
Base
KAVALASH_Custom 10 UmbrellaRed=1
UmbrellaRed Ouvrir le parapluie
Open Umbrella
Base
Vanilla 10 UmbrellaRed=1

Propriétés

Toutes les propriétés extraites pour cet item.

41 propriétés
Key Value (raw) Num Bool JSON
BaseSpeed 0.9 0.9
BreakSound UmbrellaBreak
Categories Improvised;Spear
ConditionLowerChanceOneIn 3 3
ConditionMax 7 7
CritDmgMultiplier 1 1
CriticalChance 10 10
DamageCategory Slash
DamageMakeHole TRUE 1 1
DisplayCategory Household
DisplayName Closed Umbrella
DoorDamage 1 1
DoorHitSound UmbrellaHit
HitFloorSound UmbrellaHit
HitSound UmbrellaHit
Icon Umbrella_Red
IdleAnim Idle_Weapon2
ImpactSound UmbrellaHit
KnockBackOnNoDeath FALSE 0 0
KnockdownMod 0 0
MaxDamage 0.7 0.7
MaxHitCount 1 1
MaxRange 1.1 1.1
MinAngle 0.8 0.8
MinDamage 0.5 0.5
MinRange 0.61 0.61
MinimumSwingTime 2 2
PushBackMod 0.3 0.3
RunAnim Run_Weapon2
SplatBloodOnNoDeath FALSE 0 0
SplatNumber 1 1
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Spear
SwingSound UmbrellaSwing
SwingTime 2 2
TreeDamage 0 0
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponSprite Umbrella_Closed_Red
Weight 1 1
Raw block
    item ClosedUmbrellaRed
    {
        DisplayCategory = Household,
        MaxRange	=	1.1,
        WeaponSprite	=	Umbrella_Closed_Red,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Spear,
        ConditionLowerChanceOneIn	=	3,
        Weight	=	1,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	7,
        MaxHitCount	=	1,
        DoorDamage	=	1,
        SwingAnim	=	Spear,
        DisplayName	=	Closed Umbrella,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	Umbrella_Red,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	10,
        CritDmgMultiplier = 1,
        MinDamage	=	0.5,
        MaxDamage	=	0.7,
        BaseSpeed = 0.9,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        BreakSound  =   UmbrellaBreak,
        HitFloorSound	=	UmbrellaHit,
        ImpactSound	=	UmbrellaHit,
        DoorHitSound = UmbrellaHit,
        HitSound	=	UmbrellaHit,
        SwingSound = UmbrellaSwing,
    }