Item: Lance avec scalpel

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Lance avec scalpel

Variable Base.SpearScalpel Mod Vanilla

Résumé

VariableBase.SpearScalpel
TypeWeapon
CatégorieWeaponCrafted
Poids2
Icône
SpearScalpel

Navigation

Nom variableSpearScalpel
ModuleBase
Sourcescripts\items_weapons.txt
Détails techniques
Item PK1613
Nom FRLance avec scalpel
Nom ENSpear with Scalpel
Nom brutSpear With Scalpel
Clé de nomSpear With Scalpel
Clé FRBase.SpearScalpel
Clé ENBase.SpearScalpel
Tooltip FR
Tooltip EN
Tooltip brut
Chemin icône
Source icône
Icône manquanteOui
Lignes4645 → 4690
File ID23

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

3 recettes
Afficher la liste
Recipe Mod Category Time Result
SpearStick Attacher le scalpel à la lance
Attach Scalpel to Spear
Base
KAVALASH_BB_CommonSense Survivalist 100 SpearScalpel=1
SpearStick Attacher le scalpel à la lance
Attach Scalpel to Spear
Base
KAVALASH_Custom Survivalist 100 SpearScalpel=1
SpearStick Attacher le scalpel à la lance
Attach Scalpel to Spear
Base
Vanilla Survivalist 100 SpearScalpel=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
Scalpel Retirer le scalpel de la lance
Reclaim Scalpel from Spear
Base
KAVALASH_Custom Survivalist 60 Scalpel=1
Scalpel Retirer le scalpel de la lance
Reclaim Scalpel from Spear
Base
Vanilla Survivalist 60 Scalpel=1

Propriétés

Toutes les propriétés extraites pour cet item.

43 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Shovel
BreakSound SpearScalpelBreak
Categories Improvised;Spear
ConditionLowerChanceOneIn 3 3
ConditionMax 6 6
CritDmgMultiplier 10 10
CriticalChance 30 30
DamageCategory Slash
DamageMakeHole TRUE 1 1
DisplayCategory WeaponCrafted
DisplayName Spear With Scalpel
DoorDamage 5 5
DoorHitSound SpearScalpelHit
HitFloorSound SpearScalpelHit
HitSound SpearScalpelHit
Icon SpearScalpel
IdleAnim Idle_Weapon2
ImpactSound SpearScalpelHit
KnockBackOnNoDeath FALSE 0 0
KnockdownMod 0 0
MaxDamage 1.6 1.6
MaxHitCount 2 2
MaxRange 1.42 1.42
MinAngle 0.8 0.8
MinDamage 1 1
MinRange 0.98 0.98
MinimumSwingTime 2 2
PushBackMod 0.3 0.3
RunAnim Run_Weapon2
SoundMap SpearStab SpearScalpelStab
SplatBloodOnNoDeath FALSE 0 0
SplatNumber 1 1
SubCategory Spear
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Spear
SwingSound SpearScalpelSwing
SwingTime 2 2
Tags FishingSpear
TreeDamage 0 0
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponSprite SpearScalpel
Weight 2.0 2
Raw block
    item SpearScalpel
    {
        DisplayCategory = WeaponCrafted,
        MaxRange	=	1.42,
        WeaponSprite	=	SpearScalpel,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Spear,
        ConditionLowerChanceOneIn	=	3,
        Weight	=	2.0,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Spear,
        ConditionMax	=	6,
        MaxHitCount	=	2,
        DoorDamage	=	5,
        SwingAnim	=	Spear,
        DisplayName	=	Spear With Scalpel,
        MinRange	=	0.98,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	SpearScalpel,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	30,
        CritDmgMultiplier = 10,
        MinDamage	=	1,
        MaxDamage	=	1.6,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        BreakSound  =   SpearScalpelBreak,
        HitFloorSound	=	SpearScalpelHit,
        ImpactSound	=	SpearScalpelHit,
        DoorHitSound = SpearScalpelHit,
        HitSound	=	SpearScalpelHit,
        SwingSound	=	SpearScalpelSwing,
        SoundMap = SpearStab SpearScalpelStab,
		AttachmentType = Shovel,
        Tags = FishingSpear,
    }