| Variable | AuthenticZClothing.Boilersuit_PrisonerClassic |
|---|---|
| Type | Clothing |
| Catégorie | Clothing |
| Poids | |
| Icône |
JumpsuitClassic
|
| Nom variable | Boilersuit_PrisonerClassic |
|---|---|
| Module | AuthenticZClothing |
| Source | media\scripts\AuthenticZCurrent\AuthenticZ_clothing_suits.txt |
| Item PK | 1686 |
|---|---|
| Lignes | 83 → 98 |
| File ID | 826 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BloodLocation | Trousers;Jumper | |||
| BodyLocation | FullSuit | |||
| ClothingItem | Boilersuit_PrisonerClassic | |||
| DisplayCategory | Clothing | |||
| DisplayName | Classic Prisoner Jumpsuit | |||
| FabricType | Denim | |||
| Icon | JumpsuitClassic | |||
| Insulation | 0.45 | 0.45 | ||
| RunSpeedModifier | 0.9 | 0.9 | ||
| ScratchDefense | 10 | 10 | ||
| Type | Clothing | |||
| WindResistance | 0.35 | 0.35 | ||
| WorldStaticModel | BoilerSuit_Ground |
item Boilersuit_PrisonerClassic
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Classic Prisoner Jumpsuit,
ClothingItem = Boilersuit_PrisonerClassic,
BodyLocation = FullSuit,
Icon = JumpsuitClassic,
BloodLocation = Trousers;Jumper,
RunSpeedModifier = 0.9,
ScratchDefense = 10,
Insulation = 0.45,
WindResistance = 0.35,
FabricType = Denim,
WorldStaticModel = BoilerSuit_Ground,
}