| Variable | AuthenticZClothing.Boilersuit_Pennywise |
|---|---|
| Type | Clothing |
| Catégorie | Clothing |
| Poids | |
| Icône |
BoilerSuitPennywise
|
| Nom variable | Boilersuit_Pennywise |
|---|---|
| Module | AuthenticZClothing |
| Source | media\scripts\AuthenticZCurrent\AuthenticZ_clothing_suits.txt |
| Item PK | 1692 |
|---|---|
| Lignes | 183 → 197 |
| File ID | 826 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BloodLocation | Trousers;Jumper | |||
| BodyLocation | FullSuit | |||
| ClothingItem | Boilersuit_Pennywise | |||
| DisplayCategory | Clothing | |||
| DisplayName | Pennywise's Gown | |||
| Icon | BoilerSuitPennywise | |||
| Insulation | 0.65 | 0.65 | ||
| RunSpeedModifier | 0.9 | 0.9 | ||
| ScratchDefense | 10 | 10 | ||
| Type | Clothing | |||
| WindResistance | 0.45 | 0.45 | ||
| WorldStaticModel | BoilerSuit_Ground |
item Boilersuit_Pennywise
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Pennywise's Gown,
ClothingItem = Boilersuit_Pennywise,
BodyLocation = FullSuit,
Icon = BoilerSuitPennywise,
BloodLocation = Trousers;Jumper,
RunSpeedModifier = 0.9,
ScratchDefense = 10,
Insulation = 0.65,
WindResistance = 0.45,
WorldStaticModel = BoilerSuit_Ground,
}