| Variable | AuthenticZClothing.Bag_ALICEpack_Army_Tier_2 |
|---|---|
| Type | Container |
| Catégorie | Bag |
| Poids | 2 |
| Icône |
AliceBag_Camo
|
| Nom variable | Bag_ALICEpack_Army_Tier_2 |
|---|---|
| Module | AuthenticZClothing |
| Source | media\scripts\Backpacks\AuthenticZ_BackpackUpgrades_Recipes.txt |
| Item PK | 1996 |
|---|---|
| Lignes | 1414 → 1435 |
| File ID | 834 |
Icône affichée: un des objets requis pour fabriquer cette recette.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
Upgrade Camo Alicepack
AuthenticZClothing
|
KAVALASH_Authentic Z - Current | Tailoring | 300 | Bag_ALICEpack_Army_Tier_2=1 |
Icône affichée: l'objet obtenu via la recette quand il est identifié.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
Upgrade Camo Alicepack
AuthenticZClothing
|
KAVALASH_Authentic Z - Current | Tailoring | 300 | Bag_ALICEpack_Army_Tier_3=1 |
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AttachmentReplacement | Bag | |||
| AttachmentsProvided | AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackFlashlight;AlicepackBottleRight;AlicepackPlushie;AlicepackUmbrellaRight;SchoolbagBalloonRight | |||
| BloodLocation | Bag | |||
| CanBeEquipped | Back | |||
| Capacity | 35 | 35 | ||
| CloseSound | CloseBag | |||
| ClothingItem | Bag_ALICEpack_Army_Tier2 | |||
| DisplayCategory | Bag | |||
| DisplayName | Military Backpack - Tier 2 | |||
| Icon | AliceBag_Camo | |||
| OpenSound | OpenBag | |||
| PutInSound | PutItemInBag | |||
| ReplaceInPrimaryHand | Bag_ALICEpack_Army_RHand holdingbagright | |||
| ReplaceInSecondHand | Bag_ALICEpack_Army_LHand holdingbagleft | |||
| RunSpeedModifier | 0.94 | 0.94 | ||
| Type | Container | |||
| Weight | 2 | 2 | ||
| WeightReduction | 87 | 87 | ||
| WorldStaticModel | ALICE_Pack_Ground |
item Bag_ALICEpack_Army_Tier_2
{
DisplayCategory = Bag,
Type = Container,
DisplayName = Military Backpack - Tier 2,
ClothingItem = Bag_ALICEpack_Army_Tier2,
CanBeEquipped = Back,
WeightReduction = 87,
Weight = 2,
Capacity = 35,
Icon = AliceBag_Camo,
OpenSound = OpenBag,
CloseSound = CloseBag,
PutInSound = PutItemInBag,
BloodLocation = Bag,
RunSpeedModifier = 0.94,
AttachmentReplacement = Bag,
AttachmentsProvided = AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackFlashlight;AlicepackBottleRight;AlicepackPlushie;AlicepackUmbrellaRight;SchoolbagBalloonRight,
ReplaceInSecondHand = Bag_ALICEpack_Army_LHand holdingbagleft,
ReplaceInPrimaryHand = Bag_ALICEpack_Army_RHand holdingbagright,
WorldStaticModel = ALICE_Pack_Ground,
}