Item: Piège de flammes

Wiki Project Zomboid

Piège de flammes

Variable AuthenticZClothing.FlameTrap Mod KAVALASH_Authentic Z - Current

Résumé

VariableAuthenticZClothing.FlameTrap
TypeWeapon
CatégorieDevices
Poids1.5
Icône
BottleWithGas

Navigation

Nom variableFlameTrap
ModuleAuthenticZClothing
Sourcemedia\scripts\Backpacks\AuthenticZ_Edited_items.txt
Détails techniques
Item PK2034
Lignes236 → 261
File ID836

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

4 recettes
Afficher la liste
Recipe Mod Category Time Result
BottleWithGas Make Backpack Attachable Item
Make Backpack Attachable Item
AuthenticZRecipes
KAVALASH_Authentic Z - Current 30 AuthenticZClothing.FlameTrap=1
BottleWithGas Revert Attachable Item
Revert Attachable Item
AuthenticZRecipes
KAVALASH_Authentic Z - Current 30 FlameTrap=1
Rag Make Flame bomb
Make Flame bomb
Base
KAVALASH_Custom Engineer 80 FlameTrap=1
Rag Fabriquer une bombe incendiaire
Make Flame bomb
Base
Vanilla Engineer 80 FlameTrap=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

12 recettes
Afficher la liste
Recipe Mod Category Time Result
BottleWithGas Make Backpack Attachable Item
Make Backpack Attachable Item
AuthenticZRecipes
KAVALASH_Authentic Z - Current 30 AuthenticZClothing.FlameTrap=1
BottleWithGas Revert Attachable Item
Revert Attachable Item
AuthenticZRecipes
KAVALASH_Authentic Z - Current 30 FlameTrap=1
FireBomb Add Crafted Trigger
Add Crafted Trigger
Base
KAVALASH_Custom Electrical 80 FlameTrapRemote=1
FireBomb Add Motion Sensor V1
Add Motion Sensor V1
Base
KAVALASH_Custom Electrical 80 FlameTrapSensorV1=1
FireBomb Add Motion Sensor V2
Add Motion Sensor V2
Base
KAVALASH_Custom Electrical 80 FlameTrapSensorV2=1
FireBomb Add Motion Sensor V3
Add Motion Sensor V3
Base
KAVALASH_Custom Electrical 80 FlameTrapSensorV3=1
FireBomb Add Timer
Add Timer
Base
KAVALASH_Custom Electrical 80 FlameTrapTriggered=1
FireBomb Ajouter un déclencheur artisanal
Add Crafted Trigger
Base
Vanilla Electrical 80 FlameTrapRemote=1
FireBomb Ajouter un capteur V1
Add Motion Sensor V1
Base
Vanilla Electrical 80 FlameTrapSensorV1=1
FireBomb Ajouter un capteur V2
Add Motion Sensor V2
Base
Vanilla Electrical 80 FlameTrapSensorV2=1
FireBomb Ajouter un capteur V3
Add Motion Sensor V3
Base
Vanilla Electrical 80 FlameTrapSensorV3=1
FireBomb Ajouter un minuteur
Add Timer
Base
Vanilla Electrical 80 FlameTrapTriggered=1

Propriétés

Toutes les propriétés extraites pour cet item.

23 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Explosive
DisplayCategory Devices
DisplayName Flame Trap
ExplosionSound FlameTrapExplode
FirePower 97 97
FireRange 6 6
Icon BottleWithGas
MaxDamage 0 0
MaxHitCount 0 0
MaxRange 10 10
MinDamage 0 0
MinimumSwingTime 1.5 1.5
PhysicsObject Molotov
SwingAmountBeforeImpact 0.1 0.1
SwingAnim Throw
SwingSound FlameTrapThrow
SwingTime 1.5 1.5
Tooltip Tooltip_Trap
Type Weapon
UseSelf TRUE 1 1
WeaponSprite WeaponSpriteFlameTrap
Weight 1.5 1.5
WorldStaticModel FlameTrap
Raw block
	item FlameTrap
    {
	DisplayCategory = Devices,
        MaxRange	=	10,
        Type	=	Weapon,
        MinimumSwingTime	=	1.5,
		SwingAnim	=	Throw,
        WeaponSprite = WeaponSpriteFlameTrap,
        UseSelf	=	TRUE,
        DisplayName	=	Flame Trap,
        SwingTime	=	1.5,
        SwingAmountBeforeImpact	=	0.1,
        PhysicsObject	=	Molotov,
        MinDamage	=	0,
        Weight	=	1.5,
        MaxDamage	=	0,
        MaxHitCount	=	0,
        Icon	=	BottleWithGas,
        FirePower  =   97,
        FireRange  =   6,
        ExplosionSound  =   FlameTrapExplode,
        SwingSound = FlameTrapThrow,
        Tooltip = Tooltip_Trap,
        WorldStaticModel = FlameTrap,
        AttachmentType  		= 	Explosive,			
    }