Item: Bombe tuyau

Wiki Project Zomboid

Bombe tuyau

Variable AuthenticZClothing.PipeBomb Mod KAVALASH_Authentic Z - Current

Résumé

VariableAuthenticZClothing.PipeBomb
TypeWeapon
CatégorieDevices
Poids1.5
Icône
PipeBomb

Navigation

Nom variablePipeBomb
ModuleAuthenticZClothing
Sourcemedia\scripts\Backpacks\AuthenticZ_Edited_items.txt
Détails techniques
Item PK2046
Lignes582 → 608
File ID836

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

4 recettes
Afficher la liste
Recipe Mod Category Time Result
PipeBomb Make Backpack Attachable Item
Make Backpack Attachable Item
AuthenticZRecipes
KAVALASH_Authentic Z - Current 30 AuthenticZClothing.PipeBomb=1
PipeBomb Revert Attachable Item
Revert Attachable Item
AuthenticZRecipes
KAVALASH_Authentic Z - Current 30 PipeBomb=1
ElectronicsScrap Make Pipe bomb
Make Pipe bomb
Base
KAVALASH_Custom Engineer 100 PipeBomb=1
ElectronicsScrap Fabriquer une bombe tuyau
Make Pipe bomb
Base
Vanilla Engineer 100 PipeBomb=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

12 recettes
Afficher la liste
Recipe Mod Category Time Result
PipeBomb Make Backpack Attachable Item
Make Backpack Attachable Item
AuthenticZRecipes
KAVALASH_Authentic Z - Current 30 AuthenticZClothing.PipeBomb=1
PipeBomb Revert Attachable Item
Revert Attachable Item
AuthenticZRecipes
KAVALASH_Authentic Z - Current 30 PipeBomb=1
PipeBombTimer Add Crafted Trigger
Add Crafted Trigger
Base
KAVALASH_Custom Electrical 80 PipeBombRemote=1
PipeBombTimer Add Motion Sensor V1
Add Motion Sensor V1
Base
KAVALASH_Custom Electrical 80 PipeBombSensorV1=1
PipeBombTimer Add Motion Sensor V2
Add Motion Sensor V2
Base
KAVALASH_Custom Electrical 80 PipeBombSensorV2=1
PipeBombTimer Add Motion Sensor V3
Add Motion Sensor V3
Base
KAVALASH_Custom Electrical 80 PipeBombSensorV3=1
PipeBombTimer Add Timer
Add Timer
Base
KAVALASH_Custom Electrical 80 PipeBombTriggered=1
PipeBombTimer Ajouter un déclencheur artisanal
Add Crafted Trigger
Base
Vanilla Electrical 80 PipeBombRemote=1
PipeBombTimer Ajouter un capteur V1
Add Motion Sensor V1
Base
Vanilla Electrical 80 PipeBombSensorV1=1
PipeBombTimer Ajouter un capteur V2
Add Motion Sensor V2
Base
Vanilla Electrical 80 PipeBombSensorV2=1
PipeBombTimer Ajouter un capteur V3
Add Motion Sensor V3
Base
Vanilla Electrical 80 PipeBombSensorV3=1
PipeBombTimer Ajouter un minuteur
Add Timer
Base
Vanilla Electrical 80 PipeBombTriggered=1

Propriétés

Toutes les propriétés extraites pour cet item.

24 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Explosive
DisplayCategory Devices
DisplayName Pipe Bomb
ExplosionPower 90 90
ExplosionRange 7 7
ExplosionSound PipeBombExplode
Icon PipeBomb
MaxDamage 0 0
MaxHitCount 0 0
MaxRange 10 10
MinDamage 0 0
MinimumSwingTime 1.5 1.5
PhysicsObject PipeBomb
PlacedSprite constructedobjects_01_32
SwingAmountBeforeImpact 0.1 0.1
SwingAnim Throw
SwingSound PipeBombThrow
SwingTime 1.5 1.5
Tooltip Tooltip_Trap
Type Weapon
UseSelf TRUE 1 1
WeaponSprite WeaponSpritePipeBomb
Weight 1.5 1.5
WorldStaticModel PipeBomb
Raw block
    item PipeBomb
	{
	DisplayCategory = Devices,
		MaxRange	=	10,
		Type	=	Weapon,
		MinimumSwingTime	=	1.5,
		SwingAnim	=	Throw,
		WeaponSprite = WeaponSpritePipeBomb,
		UseSelf	=	TRUE,
		DisplayName	=	Pipe Bomb,
		SwingTime	=	1.5,
		SwingAmountBeforeImpact	=	0.1,
		PhysicsObject	=	PipeBomb,
		MinDamage	=	0,
		Weight	=	1.5,
		MaxDamage	=	0,
		MaxHitCount	=	0,
		Icon	=	PipeBomb,
		ExplosionPower  =   90,
		ExplosionRange  =   7,
		ExplosionSound = PipeBombExplode,
		SwingSound = PipeBombThrow,
		PlacedSprite = constructedobjects_01_32,
		Tooltip = Tooltip_Trap,
		WorldStaticModel 		= 	PipeBomb,
        AttachmentType  		= 	Explosive,			
	}