Item: Bombe tuyau avec capteur

Wiki Project Zomboid

Bombe tuyau avec capteur

Variable AuthenticZClothing.PipeBombSensorV2 Mod KAVALASH_Authentic Z - Current

Résumé

VariableAuthenticZClothing.PipeBombSensorV2
TypeWeapon
CatégorieDevices
Poids1.5
Icône
PipeBombTimer

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Nom variablePipeBombSensorV2
ModuleAuthenticZClothing
Sourcemedia\scripts\Backpacks\AuthenticZ_Edited_items.txt
Détails techniques
Item PK2049
Lignes669 → 697
File ID836

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

5 recettes
Afficher la liste
Recipe Mod Category Time Result
FireBomb Make Backpack Attachable Item
Make Backpack Attachable Item
AuthenticZRecipes
KAVALASH_Authentic Z - Current 30 AuthenticZClothing.PipeBombSensorV2=1
PipeBombTimer Make Backpack Attachable Item
Make Backpack Attachable Item
AuthenticZRecipes
KAVALASH_Authentic Z - Current 30 AuthenticZClothing.PipeBombSensorV2=1
PipeBombTimer Revert Attachable Item
Revert Attachable Item
AuthenticZRecipes
KAVALASH_Authentic Z - Current 30 PipeBombSensorV2=1
PipeBomb Add Motion Sensor V2
Add Motion Sensor V2
Base
KAVALASH_Custom Electrical 80 PipeBombSensorV2=1
PipeBomb Ajouter un capteur V2
Add Motion Sensor V2
Base
Vanilla Electrical 80 PipeBombSensorV2=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
PipeBombTimer Make Backpack Attachable Item
Make Backpack Attachable Item
AuthenticZRecipes
KAVALASH_Authentic Z - Current 30 AuthenticZClothing.PipeBombSensorV2=1
PipeBombTimer Revert Attachable Item
Revert Attachable Item
AuthenticZRecipes
KAVALASH_Authentic Z - Current 30 PipeBombSensorV2=1

Propriétés

Toutes les propriétés extraites pour cet item.

26 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Explosive
CanBePlaced TRUE 1 1
DisplayCategory Devices
DisplayName Pipe Bomb with Sensor
ExplosionPower 90 90
ExplosionRange 7 7
ExplosionSound PipeBombExplode
ExplosionTimer 5 5
Icon PipeBombTimer
MaxDamage 0 0
MaxHitCount 0 0
MaxRange 10 10
MinDamage 0 0
MinimumSwingTime 1.5 1.5
PhysicsObject PipeBomb
PlacedSprite constructedobjects_01_32
SensorRange 4 4
SwingAmountBeforeImpact 0.1 0.1
SwingAnim Throw
SwingSound PipeBombThrow
SwingTime 1.5 1.5
Type Weapon
UseSelf TRUE 1 1
WeaponSprite WeaponSpritePipeBombSensor
Weight 1.5 1.5
WorldStaticModel PipeBombSensor
Raw block
    item PipeBombSensorV2
	{
	DisplayCategory = Devices,
		MaxRange	=	10,
		Type	=	Weapon,
		MinimumSwingTime	=	1.5,
		SwingAnim	=	Throw,
        WeaponSprite = WeaponSpritePipeBombSensor,
		UseSelf	=	TRUE,
		DisplayName	=	Pipe Bomb with Sensor,
		SwingTime	=	1.5,
		SwingAmountBeforeImpact	=	0.1,
		PhysicsObject	=	PipeBomb,
		MinDamage	=	0,
		Weight	=	1.5,
		MaxDamage	=	0,
		MaxHitCount	=	0,
		Icon	=	PipeBombTimer,
		ExplosionPower  =   90,
		ExplosionRange  =   7,
		ExplosionTimer = 5,
		SensorRange =   4,
		CanBePlaced = TRUE,
		ExplosionSound = PipeBombExplode,
		SwingSound = PipeBombThrow,
		PlacedSprite = constructedobjects_01_32,
		WorldStaticModel = PipeBombSensor,
        AttachmentType  		= 	Explosive,			
	}