Item: Vin blanc

Wiki Project Zomboid

Vin blanc

Variable Base.Wine Mod KAVALASH_jiggasGreenfireMod

Résumé

VariableBase.Wine
TypeFood
CatégorieFood
Poids1
Icône
WineFull

Navigation

Nom variableWine
ModuleBase
Sourcemedia\scripts\GreenfireOverridenItems.txt
Détails techniques
Item PK2751
Lignes83 → 107
File ID1047

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
PWhiteWine Unpack 10
Unpack 10
Packing
KAVALASH_EasyPacking Storage 75 Wine=10
PWhiteWine Unpack 5
Unpack 5
Packing
KAVALASH_EasyPacking Storage 50 Wine=5

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
PWhiteWine Pack 10
Pack 10
Packing
KAVALASH_EasyPacking Storage 100 10pkWhiteWine=1
PWhiteWine Pack 5
Pack 5
Packing
KAVALASH_EasyPacking Storage 75 5pkWhiteWine=1

Propriétés

Toutes les propriétés extraites pour cet item.

22 propriétés
Key Value (raw) Num Bool JSON
Alcoholic TRUE 1 1
Calories 481 481
CantBeFrozen TRUE 1 1
Carbohydrates 0 0
CustomContextMenu Drink
CustomEatSound DrinkingFromBottleGlass
DisplayCategory Food
DisplayName Chardonnay
EatType Bourbon
HungerChange -20 -20
Icon WineFull
Lipids 0 0
OnEat OnDrink_Wine
Packaged TRUE 1 1
Proteins 0 0
ReplaceOnUse WineEmpty
StaticModel WhiteWineBottle
ThirstChange -20 -20
Type Food
UnhappyChange -20 -20
Weight 1 1
WorldStaticModel WineWhiteGround
Raw block
    item Wine
    {
        DisplayCategory = Food,
        HungerChange	=	-20,
        Weight	=	1,
        Type	=	Food,
        ThirstChange	=	-20,
        UnhappyChange	=	-20,
        DisplayName	=	Chardonnay,
        Alcoholic	=	TRUE,
        ReplaceOnUse	=	WineEmpty,
        Icon	=	WineFull,
        CustomContextMenu = Drink,
        CustomEatSound = DrinkingFromBottleGlass,
        Carbohydrates = 0,
        Proteins = 0,
        Lipids = 0,
        Calories = 481,
        Packaged = TRUE,
        CantBeFrozen = TRUE,
        StaticModel = WhiteWineBottle,
        WorldStaticModel = WineWhiteGround,
        EatType = Bourbon,
	OnEat = OnDrink_Wine,
    }