Item: Vin rouge

Wiki Project Zomboid

Vin rouge

Variable Base.Wine2 Mod KAVALASH_jiggasGreenfireMod

Résumé

VariableBase.Wine2
TypeFood
CatégorieFood
Poids1
Icône
Wine2Full

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Nom variableWine2
ModuleBase
Sourcemedia\scripts\GreenfireOverridenItems.txt
Détails techniques
Item PK2752
Lignes109 → 133
File ID1047

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

3 recettes
Afficher la liste
Recipe Mod Category Time Result
PRedWine Unpack 10
Unpack 10
Packing
KAVALASH_EasyPacking Storage 75 Wine2=10
PRedWine Unpack 5
Unpack 5
Packing
KAVALASH_EasyPacking Storage 50 Wine2=5
WineEmpty Pour Wine in Bottle
Pour Wine in Bottle
SapphCooking
KAVALASH_sapphcooking Cooking 80 Wine2=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

2 recettes
Afficher la liste
Recipe Mod Category Time Result
PRedWine Pack 10
Pack 10
Packing
KAVALASH_EasyPacking Storage 100 10pkRedWine=1
PRedWine Pack 5
Pack 5
Packing
KAVALASH_EasyPacking Storage 75 5pkRedWine=1

Propriétés

Toutes les propriétés extraites pour cet item.

22 propriétés
Key Value (raw) Num Bool JSON
Alcoholic TRUE 1 1
Calories 510 510
CantBeFrozen TRUE 1 1
Carbohydrates 0 0
CustomContextMenu Drink
CustomEatSound DrinkingFromBottleGlass
DisplayCategory Food
DisplayName Red Wine
EatType Bourbon
HungerChange -20 -20
Icon Wine2Full
Lipids 0 0
OnEat OnDrink_Wine
Packaged TRUE 1 1
Proteins 0 0
ReplaceOnUse WineEmpty2
StaticModel RedWineBottle
ThirstChange -20 -20
Type Food
UnhappyChange -20 -20
Weight 1 1
WorldStaticModel WineRedGround
Raw block
    item Wine2
	{
	    DisplayCategory = Food,
		HungerChange	=	-20,
	    Weight	=	1,
		Type	=	Food,
		ThirstChange	=	-20,
        UnhappyChange	=	-20,
		DisplayName	=	Red Wine,
		Alcoholic	=	TRUE,
		ReplaceOnUse	=	WineEmpty2,
		Icon	=	Wine2Full,
		CustomContextMenu = Drink,
		CustomEatSound = DrinkingFromBottleGlass,
        Carbohydrates = 0,
        Proteins = 0,
        Lipids = 0,
        Calories = 510,
        Packaged = TRUE,
        CantBeFrozen = TRUE,
        StaticModel = RedWineBottle,
        WorldStaticModel = WineRedGround,
        EatType = Bourbon,
	OnEat = OnDrink_Wine,
	}