Item: Katana Habile Tier 1

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Katana Habile Tier 1

Variable Base.KatanaAgiV1 Mod KAVALASH_Custom

Résumé

VariableBase.KatanaAgiV1
TypeWeapon
CatégorieWeaponCrafted
Poids1.5
Icône
AgiV1

Navigation

Nom variableKatanaAgiV1
ModuleBase
Sourcemedia\scripts\KAVA_Weapons_Items.txt
Détails techniques
Item PK3143
Lignes285 → 328
File ID1067

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

1 recette
Afficher la liste
Recipe Mod Category Time Result
BlacksmithTongs Fabriquer un Katana Agilité Tier 1
KatanaAgiUpV1
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 800 KatanaAgiV1=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

1 recette
Afficher la liste
Recipe Mod Category Time Result
AgiV2 Fabriquer un Katana Agilité Tier 2
KatanaAgiUpV2
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 800 KatanaAgiV2=1

Propriétés

Toutes les propriétés extraites pour cet item.

41 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Screwdriver
BaseSpeed 1 1
BreakSound KatanaBreak
Categories LongBlade
ConditionLowerChanceOneIn 30 30
ConditionMax 20 20
CritDmgMultiplier 3 3
CriticalChance 15 15
DamageCategory Slash
DamageMakeHole TRUE 1 1
DisplayCategory WeaponCrafted
DisplayName Katana Habile Tier 1
DoorDamage 8 8
DoorHitSound KatanaHit
HitAngleMod -30 -30
HitFloorSound KatanaHit
HitSound KatanaHit
Icon AgiV1
ImpactSound KatanaHit
KnockBackOnNoDeath TRUE 1 1
KnockdownMod 0 0
MaxDamage 1.5 1.5
MaxHitCount 3 3
MaxRange 1.5 1.5
MinAngle 0.8 0.8
MinDamage 1.3 1.3
MinRange 0.61 0.61
MinimumSwingTime 2.5 2.5
PushBackMod 0.5 0.5
RunAnim Run_Weapon2
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Bat
SwingSound KatanaSwing
SwingTime 2.5 2.5
TreeDamage 1 1
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponLength 0.5 0.5
WeaponSprite KatanaAgiV1
Weight 1.5 1.5
Raw block
	item KatanaAgiV1
    {
		DisplayName = Katana Habile Tier 1,
        DisplayCategory = WeaponCrafted,
        MaxRange	=	1.5,
        WeaponSprite	=	KatanaAgiV1,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2.5,
        HitFloorSound	=	KatanaHit,
		ImpactSound	=	KatanaHit,
        DoorHitSound = KatanaHit,
		HitSound	=	KatanaHit,
		SwingSound = KatanaSwing,
        KnockBackOnNoDeath = TRUE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	LongBlade,
        Weight	=	1.5,
        ConditionLowerChanceOneIn	=	30,
        PushBackMod	=	0.5,
        SubCategory	=	Swinging,
        ConditionMax	=	20,
        MaxHitCount	=	3,
        DoorDamage	=	8,
        SwingAnim	=	Bat,
        MinRange	=	0.61,
        SwingTime	=	2.5,
        HitAngleMod	=	-30,
        KnockdownMod	=	0,
        Icon	=	AgiV1,
        RunAnim	=	Run_Weapon2,
        BreakSound  =   KatanaBreak,
        TreeDamage  =   1,
        CriticalChance	=	15,
        CritDmgMultiplier = 3,
        MinDamage	=	1.3,
        MaxDamage	=	1.5,
        BaseSpeed = 1,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        TwoHandWeapon = TRUE,
        WeaponLength = 0.5,
        AttachmentType = Screwdriver,
    }