| Variable | Base.KatanaAgiV3 |
|---|---|
| Type | Weapon |
| Catégorie | WeaponCrafted |
| Poids | 0.8 |
| Icône |
AgiV3
|
| Nom variable | KatanaAgiV3 |
|---|---|
| Module | Base |
| Source | media\scripts\KAVA_Weapons_Items.txt |
| Item PK | 3145 |
|---|---|
| Lignes | 373 → 416 |
| File ID | 1067 |
Icône affichée: un des objets requis pour fabriquer cette recette.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
KatanaAgiUpV3
CraftMoreKavalash
|
KAVALASH_Custom | CloseWeapons | 800 | KatanaAgiV3=1 |
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AttachmentType | Screwdriver | |||
| BaseSpeed | 1 | 1 | ||
| BreakSound | KatanaBreak | |||
| Categories | LongBlade | |||
| ConditionLowerChanceOneIn | 50 | 50 | ||
| ConditionMax | 40 | 40 | ||
| CritDmgMultiplier | 3 | 3 | ||
| CriticalChance | 15 | 15 | ||
| DamageCategory | Slash | |||
| DamageMakeHole | TRUE | 1 | 1 | |
| DisplayCategory | WeaponCrafted | |||
| DisplayName | Katana Habile Tier 3 | |||
| DoorDamage | 8 | 8 | ||
| DoorHitSound | KatanaHit | |||
| HitAngleMod | -30 | -30 | ||
| HitFloorSound | KatanaHit | |||
| HitSound | KatanaHit | |||
| Icon | AgiV3 | |||
| ImpactSound | KatanaHit | |||
| KnockBackOnNoDeath | TRUE | 1 | 1 | |
| KnockdownMod | 0 | 0 | ||
| MaxDamage | 3.5 | 3.5 | ||
| MaxHitCount | 4 | 4 | ||
| MaxRange | 1.5 | 1.5 | ||
| MinAngle | 0.8 | 0.8 | ||
| MinDamage | 1.3 | 1.3 | ||
| MinRange | 0.61 | 0.61 | ||
| MinimumSwingTime | 2 | 2 | ||
| PushBackMod | 0.5 | 0.5 | ||
| RunAnim | Run_Weapon2 | |||
| SubCategory | Swinging | |||
| SwingAmountBeforeImpact | 0.02 | 0.02 | ||
| SwingAnim | Bat | |||
| SwingSound | KatanaSwing | |||
| SwingTime | 2 | 2 | ||
| TreeDamage | 1 | 1 | ||
| TwoHandWeapon | TRUE | 1 | 1 | |
| Type | Weapon | |||
| WeaponLength | 0.5 | 0.5 | ||
| WeaponSprite | KatanaAgiV3 | |||
| Weight | 0.8 | 0.8 |
item KatanaAgiV3
{
DisplayName = Katana Habile Tier 3,
DisplayCategory = WeaponCrafted,
MaxRange = 1.5,
WeaponSprite = KatanaAgiV3,
MinAngle = 0.8,
Type = Weapon,
MinimumSwingTime = 2,
HitFloorSound = KatanaHit,
ImpactSound = KatanaHit,
DoorHitSound = KatanaHit,
HitSound = KatanaHit,
SwingSound = KatanaSwing,
KnockBackOnNoDeath = TRUE,
SwingAmountBeforeImpact = 0.02,
Categories = LongBlade,
Weight = 0.8,
ConditionLowerChanceOneIn = 50,
PushBackMod = 0.5,
SubCategory = Swinging,
ConditionMax = 40,
MaxHitCount = 4,
DoorDamage = 8,
SwingAnim = Bat,
MinRange = 0.61,
SwingTime = 2,
HitAngleMod = -30,
KnockdownMod = 0,
Icon = AgiV3,
RunAnim = Run_Weapon2,
BreakSound = KatanaBreak,
TreeDamage = 1,
CriticalChance = 15,
CritDmgMultiplier = 3,
MinDamage = 1.3,
MaxDamage = 3.5,
BaseSpeed = 1,
DamageCategory = Slash,
DamageMakeHole = TRUE,
TwoHandWeapon = TRUE,
WeaponLength = 0.5,
AttachmentType = Screwdriver,
}