Item: Batte de baseball en alu T3

Wiki Project Zomboid

Batte de baseball en alu T3

Variable Base.BaseballAlu3 Mod KAVALASH_Custom

Résumé

VariableBase.BaseballAlu3
TypeWeapon
CatégorieWeaponCrafted
Poids1.3
Icône
MetalBat

Navigation

Nom variableBaseballAlu3
ModuleBase
Sourcemedia\scripts\KAVA_Weapons_Items.txt
Détails techniques
Item PK3155
Lignes823 → 868
File ID1067

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

1 recette
Afficher la liste
Recipe Mod Category Time Result
MetalBat Améliorer la batte alu
Make BaseballAlu
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 2500 BaseballAlu3=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

1 recette
Afficher la liste
Recipe Mod Category Time Result
MetalBat Améliorer la batte alu
Make BaseballAlu
CraftMoreKavalash
KAVALASH_Custom CloseWeapons 2500 BaseballAlu4=1

Propriétés

Toutes les propriétés extraites pour cet item.

43 propriétés
Key Value (raw) Num Bool JSON
AttachmentType Shovel
BaseSpeed 1 1
BreakSound BreakMetalItem
Categories Blunt
ConditionLowerChanceOneIn 30 30
ConditionMax 30 30
CriticalChance 30 30
DamageCategory Slash
DamageMakeHole TRUE 1 1
DisplayCategory WeaponCrafted
DisplayName Alu Bat
DoorDamage 8 8
DoorHitSound MetalPipeHit
HitAngleMod -30 -30
HitFloorSound MetalPipeHit
HitSound MetalPipeHit
Icon MetalBat
IdleAnim Idle_Weapon2
KnockBackOnNoDeath TRUE 1 1
KnockdownMod 2 2
MaxDamage 1.6 1.6
MaxHitCount 2 2
MaxRange 1.28 1.28
MinAngle 0.75 0.75
MinDamage 0.9 0.9
MinRange 0.61 0.61
MinimumSwingTime 2.8 2.8
PushBackMod 0.5 0.5
RunAnim Run_Weapon2
SplatBloodOnNoDeath TRUE 1 1
SplatNumber 2 2
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Bat
SwingSound MetalPipeSwing
SwingTime 2.8 2.8
TreeDamage 1 1
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponLength 0.5 0.5
WeaponSprite MetalBat
Weight 1.3 1.3
critDmgMultiplier 5 5
Raw block
	item BaseballAlu3
	{
		DisplayCategory = WeaponCrafted,
		MaxRange	=	1.28,
		WeaponSprite	=	MetalBat,
		MinAngle	=	0.75,
		Type	=	Weapon,
		MinimumSwingTime	=	2.8,
		KnockBackOnNoDeath	=	TRUE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	Blunt,
		ConditionLowerChanceOneIn	=	30,
		Weight	=	1.3,
		SplatNumber	=	2,
		PushBackMod	=	0.5,
		SubCategory	=	Swinging,
		ConditionMax	=	30,
		MaxHitCount	=	2,
		DoorDamage	=	8,
		IdleAnim	=	Idle_Weapon2,
		SwingAnim	=	Bat,
		DisplayName	=	Alu Bat,
		MinRange	=	0.61,
		SwingTime	=	2.8,
		HitAngleMod	=	-30,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	MetalBat,
		RunAnim	=	Run_Weapon2,
		TwoHandWeapon = TRUE,
		BreakSound  =   BreakMetalItem,
		DoorHitSound = MetalPipeHit,
		HitSound = MetalPipeHit,
		HitFloorSound = MetalPipeHit,
		SwingSound = MetalPipeSwing,
		TreeDamage  =   1,
		CriticalChance	=	30,
		critDmgMultiplier = 5,
		MinDamage	=	0.9,
		MaxDamage	=	1.6,
		BaseSpeed = 1,
		WeaponLength = 0.5,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
		AttachmentType = Shovel,
	}