Item: Golfclub

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Golfclub

Variable Base.LyingGolfclub Mod KAVALASH_System

Résumé

VariableBase.LyingGolfclub
TypeWeapon
CatégorieSports
Poids2
Icône
Golfclub

Navigation

Nom variableLyingGolfclub
ModuleBase
Sourcemedia\scripts\items_standingitems.txt
Détails techniques
Item PK3211
Lignes1126 → 1167
File ID1076

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

1 recette
Afficher la liste
Recipe Mod Category Time Result
Golfclub Changer Orientation
Changer Orientation
Base
KAVALASH_System 20 LyingGolfclub=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

1 recette
Afficher la liste
Recipe Mod Category Time Result
Golfclub Changer Orientation
Changer Orientation
Base
KAVALASH_System 20 Golfclub=1

Propriétés

Toutes les propriétés extraites pour cet item.

39 propriétés
Key Value (raw) Num Bool JSON
AttachmentType BigBlade
BaseSpeed 1 1
BreakSound GolfclubBreak
Categories Blunt
ConditionLowerChanceOneIn 15 15
ConditionMax 5 5
CritDmgMultiplier 2 2
CriticalChance 25 25
DisplayCategory Sports
DisplayName Golfclub
DoorDamage 5 5
DoorHitSound GolfclubHit
EnduranceMod 0.6 0.6
HitAngleMod -30 -30
HitFloorSound GolfclubHit
HitSound GolfclubHit
Icon Golfclub
IdleAnim Idle_Weapon2
KnockdownMod 0 0
MaxDamage 1 1
MaxHitCount 3 3
MaxRange 1.42 1.42
MetalValue 90 90
MinAngle 0.8 0.8
MinDamage 0.5 0.5
MinRange 0.61 0.61
MinimumSwingTime 3 3
PushBackMod 0.6 0.6
RunAnim Run_Weapon2
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Bat
SwingSound GolfclubSwing
SwingTime 3 3
TreeDamage 0 0
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponSprite LyingGolfClub
Weight 2 2
Raw block
    item LyingGolfclub
    {
        DisplayCategory = Sports,
        MaxRange	=	1.42,
        WeaponSprite	=	LyingGolfClub,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	3,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Blunt,
        Weight	=	2,
        ConditionLowerChanceOneIn	=	15,
        PushBackMod	=	0.6,
        SubCategory	=	Swinging,
        ConditionMax	=	5,
        MaxHitCount	=	3,
        DoorDamage	=	5,
        IdleAnim	=	Idle_Weapon2,
        SwingAnim	=	Bat,
        DisplayName	=	Golfclub,
        MinRange	=	0.61,
        SwingTime	=	3,
        HitAngleMod	=	-30,
        KnockdownMod	=	0,
        Icon	=	Golfclub,
        RunAnim	=	Run_Weapon2,
        TwoHandWeapon = TRUE,
        TreeDamage  =   0,
        EnduranceMod = 0.6,
        MetalValue = 90,
        BreakSound  =   GolfclubBreak,
        DoorHitSound = GolfclubHit,
		HitSound = GolfclubHit,
		HitFloorSound = GolfclubHit,
		SwingSound = GolfclubSwing,
        CriticalChance	=	25,
        CritDmgMultiplier = 2,
        MinDamage	=	0.5,
        MaxDamage	=	1,
        BaseSpeed = 1,
        AttachmentType = BigBlade,
    }