| Variable | Base.LyingGolfclub |
|---|---|
| Type | Weapon |
| Catégorie | Sports |
| Poids | 2 |
| Icône |
Golfclub
|
| Nom variable | LyingGolfclub |
|---|---|
| Module | Base |
| Source | media\scripts\items_standingitems.txt |
| Item PK | 3211 |
|---|---|
| Lignes | 1126 → 1167 |
| File ID | 1076 |
Icône affichée: un des objets requis pour fabriquer cette recette.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
Changer Orientation
Base
|
KAVALASH_System | 20 | LyingGolfclub=1 |
Icône affichée: l'objet obtenu via la recette quand il est identifié.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
Changer Orientation
Base
|
KAVALASH_System | 20 | Golfclub=1 |
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AttachmentType | BigBlade | |||
| BaseSpeed | 1 | 1 | ||
| BreakSound | GolfclubBreak | |||
| Categories | Blunt | |||
| ConditionLowerChanceOneIn | 15 | 15 | ||
| ConditionMax | 5 | 5 | ||
| CritDmgMultiplier | 2 | 2 | ||
| CriticalChance | 25 | 25 | ||
| DisplayCategory | Sports | |||
| DisplayName | Golfclub | |||
| DoorDamage | 5 | 5 | ||
| DoorHitSound | GolfclubHit | |||
| EnduranceMod | 0.6 | 0.6 | ||
| HitAngleMod | -30 | -30 | ||
| HitFloorSound | GolfclubHit | |||
| HitSound | GolfclubHit | |||
| Icon | Golfclub | |||
| IdleAnim | Idle_Weapon2 | |||
| KnockdownMod | 0 | 0 | ||
| MaxDamage | 1 | 1 | ||
| MaxHitCount | 3 | 3 | ||
| MaxRange | 1.42 | 1.42 | ||
| MetalValue | 90 | 90 | ||
| MinAngle | 0.8 | 0.8 | ||
| MinDamage | 0.5 | 0.5 | ||
| MinRange | 0.61 | 0.61 | ||
| MinimumSwingTime | 3 | 3 | ||
| PushBackMod | 0.6 | 0.6 | ||
| RunAnim | Run_Weapon2 | |||
| SubCategory | Swinging | |||
| SwingAmountBeforeImpact | 0.02 | 0.02 | ||
| SwingAnim | Bat | |||
| SwingSound | GolfclubSwing | |||
| SwingTime | 3 | 3 | ||
| TreeDamage | 0 | 0 | ||
| TwoHandWeapon | TRUE | 1 | 1 | |
| Type | Weapon | |||
| WeaponSprite | LyingGolfClub | |||
| Weight | 2 | 2 |
item LyingGolfclub
{
DisplayCategory = Sports,
MaxRange = 1.42,
WeaponSprite = LyingGolfClub,
MinAngle = 0.8,
Type = Weapon,
MinimumSwingTime = 3,
SwingAmountBeforeImpact = 0.02,
Categories = Blunt,
Weight = 2,
ConditionLowerChanceOneIn = 15,
PushBackMod = 0.6,
SubCategory = Swinging,
ConditionMax = 5,
MaxHitCount = 3,
DoorDamage = 5,
IdleAnim = Idle_Weapon2,
SwingAnim = Bat,
DisplayName = Golfclub,
MinRange = 0.61,
SwingTime = 3,
HitAngleMod = -30,
KnockdownMod = 0,
Icon = Golfclub,
RunAnim = Run_Weapon2,
TwoHandWeapon = TRUE,
TreeDamage = 0,
EnduranceMod = 0.6,
MetalValue = 90,
BreakSound = GolfclubBreak,
DoorHitSound = GolfclubHit,
HitSound = GolfclubHit,
HitFloorSound = GolfclubHit,
SwingSound = GolfclubSwing,
CriticalChance = 25,
CritDmgMultiplier = 2,
MinDamage = 0.5,
MaxDamage = 1,
BaseSpeed = 1,
AttachmentType = BigBlade,
}