| Variable | AuthenticZClothing.HoodieDOWN_OrangePlaid |
|---|---|
| Type | Clothing |
| Catégorie | Clothing |
| Poids | |
| Icône |
ShirtLumberjackOrange
|
| Nom variable | HoodieDOWN_OrangePlaid |
|---|---|
| Module | AuthenticZClothing |
| Source | media\scripts\AuthenticZCurrent\AuthenticZ_clothing_jacket.txt |
| Item PK | 3617 |
|---|---|
| Nom FR | Sweat à capuche à carreaux orange |
| Nom EN | Orange Plaid Hoodie |
| Nom brut | Orange Plaid Hoodie |
| Clé de nom | Orange Plaid Hoodie |
| Clé FR | AuthenticZClothing.HoodieDOWN_OrangePlaid |
| Clé EN | |
| Tooltip FR | |
| Tooltip EN | |
| Tooltip brut | |
| Chemin icône | icons/KAVALASH_Authentic_Z_-_Current/ShirtLumberjackOrange.png |
| Source icône | mod:KAVALASH_Authentic Z - Current |
| Icône manquante | Non |
| Lignes | 2274 → 2292 |
| File ID | 991 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BloodLocation | Jumper | |||
| BodyLocation | Jacket | |||
| ClothingItem | HoodieDOWN_OrangePlaid | |||
| ClothingItemExtra | AuthenticZClothing.HoodieUP_OrangePlaid;AuthenticZClothing.HoodieTied_OrangePlaid | |||
| ClothingItemExtraOption | UpHoodie;TieOnWaist | |||
| DisplayCategory | Clothing | |||
| DisplayName | Orange Plaid Hoodie | |||
| FabricType | Cotton | |||
| Icon | ShirtLumberjackOrange | |||
| Insulation | 0.6 | 0.6 | ||
| NeckProtectionModifier | 0.5 | 0.5 | ||
| ScratchDefense | 10 | 10 | ||
| Type | Clothing | |||
| WindResistance | 0.25 | 0.25 | ||
| WorldStaticModel | Hoodie_Ground | |||
| clothingExtraSubmenu | DownHoodie |
item HoodieDOWN_OrangePlaid
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Orange Plaid Hoodie,
ClothingItem = HoodieDOWN_OrangePlaid,
ClothingItemExtra = AuthenticZClothing.HoodieUP_OrangePlaid;AuthenticZClothing.HoodieTied_OrangePlaid,
ClothingItemExtraOption = UpHoodie;TieOnWaist,
clothingExtraSubmenu = DownHoodie,
BodyLocation = Jacket,
BloodLocation = Jumper,
Icon = ShirtLumberjackOrange,
ScratchDefense = 10,
NeckProtectionModifier = 0.5,
Insulation = 0.6,
WindResistance = 0.25,
FabricType = Cotton,
WorldStaticModel = Hoodie_Ground,
}