| Variable | SapphCooking.MessTray |
|---|---|
| Type | Weapon |
| Catégorie | Cooking |
| Poids | 0.4 |
| Icône |
MessTrayIcon
|
| Nom variable | MessTray |
|---|---|
| Module | SapphCooking |
| Source | media\scripts\SapphCooking_itemspan.txt |
| Item PK | 3861 |
|---|---|
| Lignes | 1889 → 1935 |
| File ID | 1108 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AttachmentType | Racket | |||
| BaseSpeed | 1 | 1 | ||
| BreakSound | FryingPanBreak | |||
| Categories | Blunt | |||
| ConditionLowerChanceOneIn | 10 | 10 | ||
| ConditionMax | 10 | 10 | ||
| CriticalChance | 30 | 30 | ||
| DisplayCategory | Cooking | |||
| DisplayName | Steel Mess Tray | |||
| DoorDamage | 1 | 1 | ||
| DoorHitSound | FryingPanHit | |||
| HitAngleMod | -30 | -30 | ||
| HitFloorSound | FryingPanHit | |||
| HitSound | FryingPanHit | |||
| Icon | MessTrayIcon | |||
| IdleAnim | Idle_Weapon2 | |||
| KnockBackOnNoDeath | TRUE | 1 | 1 | |
| KnockdownMod | 2 | 2 | ||
| MaxDamage | 0.6 | 0.6 | ||
| MaxHitCount | 2 | 2 | ||
| MaxRange | 1.10 | 1.1 | ||
| MinAngle | 0.75 | 0.75 | ||
| MinDamage | 0.3 | 0.3 | ||
| MinRange | 0.61 | 0.61 | ||
| MinimumSwingTime | 2 | 2 | ||
| PushBackMod | 0.5 | 0.5 | ||
| RunAnim | Run_Weapon2 | |||
| SplatBloodOnNoDeath | TRUE | 1 | 1 | |
| SplatNumber | 1 | 1 | ||
| SubCategory | Swinging | |||
| SwingAmountBeforeImpact | 0.02 | 0.02 | ||
| SwingAnim | Bat | |||
| SwingSound | FryingPanSwing | |||
| SwingTime | 3 | 3 | ||
| TreeDamage | 0 | 0 | ||
| TwoHandWeapon | TRUE | 1 | 1 | |
| Type | Weapon | |||
| WeaponLength | 0.4 | 0.4 | ||
| WeaponSprite | H_MessTray | |||
| Weight | 0.4 | 0.4 | ||
| WorldStaticModel | MessTray_Ground | |||
| critDmgMultiplier | 2 | 2 |
item MessTray
{
DisplayCategory = Cooking,
MaxRange = 1.10,
WeaponSprite = H_MessTray,
WorldStaticModel = MessTray_Ground,
MinAngle = 0.75,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = TRUE,
SwingAmountBeforeImpact = 0.02,
Categories = Blunt,
ConditionLowerChanceOneIn = 10,
Weight = 0.4,
SplatNumber = 1,
PushBackMod = 0.5,
SubCategory = Swinging,
ConditionMax = 10,
MaxHitCount = 2,
DoorDamage = 1,
IdleAnim = Idle_Weapon2,
SwingAnim = Bat,
DisplayName = Steel Mess Tray,
MinRange = 0.61,
SwingTime = 3,
HitAngleMod = -30,
KnockdownMod = 2,
SplatBloodOnNoDeath = FALSE,
Icon = MessTrayIcon,
RunAnim = Run_Weapon2,
TwoHandWeapon = TRUE,
BreakSound = BaseballBatBreak,
SplatBloodOnNoDeath = TRUE,
BreakSound = FryingPanBreak,
DoorHitSound = FryingPanHit,
HitSound = FryingPanHit,
HitFloorSound = FryingPanHit,
SwingSound = FryingPanSwing,
TreeDamage = 0,
CriticalChance = 30,
critDmgMultiplier = 2,
MinDamage = 0.3,
MaxDamage = 0.6,
BaseSpeed = 1,
WeaponLength = 0.4,
AttachmentType = Racket,
}