Item: Louche en bois

Wiki Project Zomboid

Louche en bois

Variable SapphCooking.Ladle_Wood Mod KAVALASH_sapphcooking

Résumé

VariableSapphCooking.Ladle_Wood
TypeWeapon
CatégorieCooking
Poids0.3
Icône
LaddleWoodIcon

Navigation

Nom variableLadle_Wood
ModuleSapphCooking
Sourcemedia\scripts\SapphCooking_itemspan.txt
Détails techniques
Item PK3895
Lignes2895 → 2934
File ID1108

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

1 recette
Afficher la liste
Recipe Mod Category Time Result
Cleaver Make Wooden Ladle
Make Wooden Ladle
SapphCooking
KAVALASH_sapphcooking Carpentry 200 Ladle_Wood=2

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

0 recette
Aucune recette n'utilise cet item.

Propriétés

Toutes les propriétés extraites pour cet item.

37 propriétés
Key Value (raw) Num Bool JSON
AimingMod 0.8 0.8
AttachmentType Screwdriver
BreakSound ClubHammerBreak
Categories SmallBlunt
ConditionLowerChanceOneIn 4 4
ConditionMax 6 6
CriticalChance 0 0
DisplayCategory Cooking
DisplayName Wooden Ladle
DoorDamage 1 1
DoorHitSound ClubHammerHit
EnduranceMod 0.5 0.5
HitFloorSound ClubHammerHit
HitSound ClubHammerHit
Icon LaddleWoodIcon
IsAimedHandWeapon TRUE 1 1
KnockdownMod 0 0
MaxDamage 0.3 0.3
MaxHitCount 1 1
MaxRange 1.25 1.25
MetalValue 5 5
MinAngle 0.65 0.65
MinDamage 0.1 0.1
MinRange 0.61 0.61
MinimumSwingTime 2 2
PushBackMod 0.3 0.3
SubCategory Stab
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Bat
SwingSound ClubHammerSwing
SwingTime 2 2
TreeDamage 0 0
Type Weapon
WeaponLength 0.17 0.17
WeaponSprite H_WoodLaddle
Weight 0.3 0.3
WorldStaticModel WoodLaddle_Ground
Raw block
	item Ladle_Wood
	{
		DisplayCategory 		= Cooking,
		MaxRange 		= 1.25,
		WeaponSprite 		= H_WoodLaddle,
		MinAngle 		= 0.65,
		Type 		= Weapon,
		MinimumSwingTime 		= 2,
		SwingAmountBeforeImpact 		= 0.02,
		Categories 		= SmallBlunt,
		Weight 		= 0.3,
		ConditionLowerChanceOneIn 		= 4,
		PushBackMod 		= 0.3,
		SubCategory 		= Stab,
		AimingMod 		= 0.8,
		ConditionMax 		= 6,
		MaxHitCount 		= 1,
		IsAimedHandWeapon 		= TRUE,
		DoorDamage 		= 1,
		SwingAnim 		= Bat,
		DisplayName 		= Wooden Ladle,
		MinRange 		= 0.61,
		SwingTime 		= 2,
		KnockdownMod 		= 0,
		Icon 		= LaddleWoodIcon,
		TreeDamage 		= 0,
		EnduranceMod 		= 0.5,
		MetalValue 		= 5,
		CriticalChance 		= 0,
		MinDamage 		= 0.1,
		MaxDamage 		= 0.3,
		WeaponLength 		= 0.17,
		AttachmentType 		= Screwdriver,
		BreakSound 		= ClubHammerBreak,
		DoorHitSound 		= ClubHammerHit,
		HitSound 		= ClubHammerHit,
		HitFloorSound 		= ClubHammerHit,
		SwingSound 		= ClubHammerSwing,
		WorldStaticModel 		= WoodLaddle_Ground,
	}