| Variable | Spongie.Jacket_PoliceArmor |
|---|---|
| Type | Clothing |
| Catégorie | Clothing |
| Poids | 3.5 |
| Icône |
Jacket_PoliceArmor
|
| Nom variable | Jacket_PoliceArmor |
|---|---|
| Module | Spongie |
| Source | media\scripts\clothing\SpongieClothes_clothing_jacket.txt |
| Item PK | 4044 |
|---|---|
| Lignes | 65 → 90 |
| File ID | 1124 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 20 | 20 | ||
| BloodLocation | Shirt;Neck | |||
| BodyLocation | Jacket | |||
| BulletDefense | 20 | 20 | ||
| ClothingItem | Jacket_PoliceArmor | |||
| CombatSpeedModifier | 0.90 | 0.9 | ||
| DisplayCategory | Clothing | |||
| DisplayName | Police Armored Jacket | |||
| FabricType | Cotton | |||
| Icon | Jacket_PoliceArmor | |||
| Insulation | 0.6 | 0.6 | ||
| NeckProtectionModifier | 0.75 | 0.75 | ||
| RunSpeedModifier | 0.85 | 0.85 | ||
| ScratchDefense | 25 | 25 | ||
| Type | Clothing | |||
| WaterResistance | 0.35 | 0.35 | ||
| Weight | 3.5 | 3.5 | ||
| WindResistance | 0.2 | 0.2 | ||
| WorldStaticModel | TShirt_Ground |
item Jacket_PoliceArmor
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Police Armored Jacket,
ClothingItem = Jacket_PoliceArmor,
BodyLocation = Jacket,
Icon = Jacket_PoliceArmor,
BloodLocation = Shirt;Neck,
FabricType = Cotton,
RunSpeedModifier = 0.85,
CombatSpeedModifier = 0.90,
NeckProtectionModifier = 0.75,
BiteDefense = 20,
ScratchDefense = 25,
BulletDefense = 20,
WaterResistance = 0.35,
Insulation = 0.6,
WindResistance = 0.2,
Weight = 3.5,
WorldStaticModel = TShirt_Ground,
}