| Variable | Spongie.Jacket_PoliceArmorLong |
|---|---|
| Type | Clothing |
| Catégorie | Clothing |
| Poids | 4 |
| Icône |
Jacket_PoliceArmor
|
| Nom variable | Jacket_PoliceArmorLong |
|---|---|
| Module | Spongie |
| Source | media\scripts\clothing\SpongieClothes_clothing_jacket.txt |
| Item PK | 4045 |
|---|---|
| Lignes | 91 → 115 |
| File ID | 1124 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 25 | 25 | ||
| BloodLocation | Jacket | |||
| BodyLocation | Jacket | |||
| BulletDefense | 30 | 30 | ||
| ClothingItem | Jacket_PoliceArmorLong | |||
| CombatSpeedModifier | 0.80 | 0.8 | ||
| DisplayCategory | Clothing | |||
| DisplayName | Long Sleeved Armoured Police Jacket | |||
| FabricType | Cotton | |||
| Icon | Jacket_PoliceArmor | |||
| Insulation | 0.6 | 0.6 | ||
| NeckProtectionModifier | 0.75 | 0.75 | ||
| RunSpeedModifier | 0.85 | 0.85 | ||
| ScratchDefense | 30 | 30 | ||
| Type | Clothing | |||
| WaterResistance | 0.3 | 0.3 | ||
| Weight | 4 | 4 | ||
| WindResistance | 0.2 | 0.2 | ||
| WorldStaticModel | Jumper_Ground |
item Jacket_PoliceArmorLong
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Long Sleeved Armoured Police Jacket,
ClothingItem = Jacket_PoliceArmorLong,
BodyLocation = Jacket,
Icon = Jacket_PoliceArmor,
BloodLocation = Jacket,
FabricType = Cotton,
RunSpeedModifier = 0.85,
CombatSpeedModifier = 0.80,
NeckProtectionModifier = 0.75,
BiteDefense = 25,
ScratchDefense = 30,
BulletDefense = 30,
WaterResistance = 0.3,
Insulation = 0.6,
WindResistance = 0.2,
Weight = 4,
WorldStaticModel = Jumper_Ground,
}