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Veste d'aviateur

Variable Spongie.Jacket_Flight Mod KAVALASH_SpnCloth

Résumé

VariableSpongie.Jacket_Flight
TypeClothing
CatégorieClothing
Poids2
Icône Aucune icône trouvée

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Nom variableJacket_Flight
ModuleSpongie
Sourcemedia\scripts\clothing\SpongieClothes_clothing_jacket.txt
Détails techniques
Item PK4046
Lignes118 → 145
File ID1124

Recettes qui fabriquent cet item

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Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

1 recette
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Recipe Mod Category Time Result
Remove Sleeves
Make Flight Jacket Vest
Base
KAVALASH_SpnCloth 50 Jacket_FlightVest=1

Propriétés

Toutes les propriétés extraites pour cet item.

21 propriétés
Key Value (raw) Num Bool JSON
BiteDefense 10 10
BloodLocation Jacket
BodyLocation Jacket
ClothingItem Jacket_Flight
ClothingItemExtra Spongie.Jacket_FlightOPEN
ClothingItemExtraOption OpenJacket
CombatSpeedModifier 0.96 0.96
DisplayCategory Clothing
DisplayName Flight Jacket
FabricType Cotton
IconsForTexture FlightJacket1;FlightJacket2;FlightJacket3;FlightJacket4;FlightJacket5;FlightJacket6;FlightJacket7;FlightJacket4
Insulation 0.45 0.45
NeckProtectionModifier 0.5 0.5
RunSpeedModifier 0.96 0.96
ScratchDefense 25 25
Type Clothing
WaterResistance 0.5 0.5
Weight 2 2
WindResistance 0.6 0.6
WorldStaticModel Jacket_Ground
clothingExtraSubmenu CloseJacket
Raw block
    item Jacket_Flight
    {
	    DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Flight Jacket,
        ClothingItem = Jacket_Flight,
        BodyLocation = Jacket,
        IconsForTexture = FlightJacket1;FlightJacket2;FlightJacket3;FlightJacket4;FlightJacket5;FlightJacket6;FlightJacket7;FlightJacket4,
        BloodLocation = Jacket,
        FabricType = Cotton,
		
        ClothingItemExtra = Spongie.Jacket_FlightOPEN,
        ClothingItemExtraOption = OpenJacket,
        clothingExtraSubmenu = CloseJacket,
		
        RunSpeedModifier = 0.96,
        CombatSpeedModifier = 0.96,
        BiteDefense = 10,
        ScratchDefense = 25,
        NeckProtectionModifier = 0.5,
		
        Insulation = 0.45,
        WindResistance = 0.6,
        WaterResistance = 0.5,
        Weight = 2,
		
        WorldStaticModel = Jacket_Ground,
    }