Item: Veste d'aviateur (ouverte)

Wiki Project Zomboid

Veste d'aviateur (ouverte)

Variable Spongie.Jacket_FlightOPEN Mod KAVALASH_SpnCloth

Résumé

VariableSpongie.Jacket_FlightOPEN
TypeClothing
CatégorieClothing
Poids2
Icône Aucune icône trouvée

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Nom variableJacket_FlightOPEN
ModuleSpongie
Sourcemedia\scripts\clothing\SpongieClothes_clothing_jacket.txt
Détails techniques
Item PK4047
Lignes146 → 173
File ID1124

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Recettes qui utilisent cet item

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1 recette
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Recipe Mod Category Time Result
Remove Sleeves
Make Flight Jacket Vest
Base
KAVALASH_SpnCloth 50 Jacket_FlightVest=1

Propriétés

Toutes les propriétés extraites pour cet item.

21 propriétés
Key Value (raw) Num Bool JSON
BiteDefense 10 10
BloodLocation Jacket
BodyLocation Jacket_Bulky
ClothingItem Jacket_FlightOPEN
ClothingItemExtra Spongie.Jacket_Flight
ClothingItemExtraOption CloseJacket
CombatSpeedModifier 0.96 0.96
DisplayCategory Clothing
DisplayName Flight Jacket
FabricType Cotton
IconsForTexture FlightJacket1;FlightJacket2;FlightJacket3;FlightJacket4;FlightJacket5;FlightJacket6;FlightJacket7;FlightJacket4
Insulation 0.25 0.25
NeckProtectionModifier 0.5 0.5
RunSpeedModifier 0.96 0.96
ScratchDefense 25 25
Type Clothing
WaterResistance 0.3 0.3
Weight 2 2
WindResistance 0.4 0.4
WorldStaticModel Jacket_Ground
clothingExtraSubmenu OpenJacket
Raw block
	item Jacket_FlightOPEN
    {
	    DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Flight Jacket,
        ClothingItem = Jacket_FlightOPEN,
        BodyLocation = Jacket_Bulky,
        IconsForTexture = FlightJacket1;FlightJacket2;FlightJacket3;FlightJacket4;FlightJacket5;FlightJacket6;FlightJacket7;FlightJacket4,
        BloodLocation = Jacket,
        FabricType = Cotton,
		
        ClothingItemExtra = Spongie.Jacket_Flight,
        ClothingItemExtraOption = CloseJacket,
        clothingExtraSubmenu = OpenJacket,
		
        RunSpeedModifier = 0.96,
        CombatSpeedModifier = 0.96,
        BiteDefense = 10,
        ScratchDefense = 25,
        NeckProtectionModifier = 0.5,
		
        Insulation = 0.25,
        WindResistance = 0.4,
        WaterResistance = 0.3,
        Weight = 2,
		
        WorldStaticModel = Jacket_Ground,
    }