| Variable | Spongie.Jacket_FlightVest |
|---|---|
| Type | Clothing |
| Catégorie | Clothing |
| Poids | 1.5 |
| Icône | Aucune icône trouvée |
| Nom variable | Jacket_FlightVest |
|---|---|
| Module | Spongie |
| Source | media\scripts\clothing\SpongieClothes_clothing_jacket.txt |
| Item PK | 4048 |
|---|---|
| Lignes | 175 → 200 |
| File ID | 1124 |
Icône affichée: un des objets requis pour fabriquer cette recette.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
Remove Sleeves Make Flight Jacket Vest
Base
|
KAVALASH_SpnCloth | 50 | Jacket_FlightVest=1 |
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 10 | 10 | ||
| BloodLocation | ShirtNoSleeves;Neck | |||
| BodyLocation | TorsoExtraVest | |||
| ClothingItem | Jacket_FlightVest | |||
| ClothingItemExtra | Spongie.Jacket_FlightVestOPEN | |||
| ClothingItemExtraOption | OpenJacket | |||
| DisplayCategory | Clothing | |||
| DisplayName | Flight Jacket Sleeveless | |||
| FabricType | Cotton | |||
| IconsForTexture | FlightJacketVest1;FlightJacketVest2;FlightJacketVest3;FlightJacketVest4;FlightJacketVest5;FlightJacketVest6;FlightJacketVest7;FlightJacketVest4 | |||
| Insulation | 0.45 | 0.45 | ||
| NeckProtectionModifier | 0.5 | 0.5 | ||
| ScratchDefense | 25 | 25 | ||
| Type | Clothing | |||
| WaterResistance | 0.5 | 0.5 | ||
| Weight | 1.5 | 1.5 | ||
| WindResistance | 0.6 | 0.6 | ||
| WorldStaticModel | BulletVest_Ground | |||
| clothingExtraSubmenu | CloseJacket |
item Jacket_FlightVest
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Flight Jacket Sleeveless,
ClothingItem = Jacket_FlightVest,
BodyLocation = TorsoExtraVest,
IconsForTexture = FlightJacketVest1;FlightJacketVest2;FlightJacketVest3;FlightJacketVest4;FlightJacketVest5;FlightJacketVest6;FlightJacketVest7;FlightJacketVest4,
BloodLocation = ShirtNoSleeves;Neck,
FabricType = Cotton,
ClothingItemExtra = Spongie.Jacket_FlightVestOPEN,
ClothingItemExtraOption = OpenJacket,
clothingExtraSubmenu = CloseJacket,
BiteDefense = 10,
ScratchDefense = 25,
NeckProtectionModifier = 0.5,
Insulation = 0.45,
WindResistance = 0.6,
WaterResistance = 0.5,
Weight = 1.5,
WorldStaticModel = BulletVest_Ground,
}