Manteau de chasseur de primes
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Recettes qui fabriquent cet item
Icône affichée: un des objets requis pour fabriquer cette recette.
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Recettes qui utilisent cet item
Icône affichée: l'objet obtenu via la recette quand il est identifié.
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Aucune recette n'utilise cet item.
Propriétés
Toutes les propriétés extraites pour cet item.
19 propriétés
| Key |
Value (raw) |
Num |
Bool |
JSON |
| BiteDefense |
20 |
20 |
|
|
| BloodLocation |
LongJacket;Head |
|
|
|
| BodyLocation |
JacketHat |
|
|
|
| ClothingItem |
HeadhunterMantle |
|
|
|
| ClothingItemExtra |
UndeadSurvivor.HeadhunterMantleDOWN |
|
|
|
| ClothingItemExtraOption |
DownHoodie |
|
|
|
| CombatSpeedModifier |
0.95 |
0.95 |
|
|
| DisplayCategory |
Clothing |
|
|
|
| DisplayName |
Headhunter Mantle |
|
|
|
| FabricType |
Leather |
|
|
|
| IconsForTexture |
HeadhunterMantle |
|
|
|
| Insulation |
0.3 |
0.3 |
|
|
| RunSpeedModifier |
0.95 |
0.95 |
|
|
| ScratchDefense |
30 |
30 |
|
|
| Type |
Clothing |
|
|
|
| WaterResistance |
0.9 |
0.9 |
|
|
| Weight |
1 |
1 |
|
|
| WindResistance |
0.9 |
0.9 |
|
|
| WorldStaticModel |
HeadhunterMantle_ground |
|
|
|
Raw block
item HeadhunterMantle
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Headhunter Mantle,
ClothingItem = HeadhunterMantle,
BodyLocation = JacketHat,
IconsForTexture = HeadhunterMantle,
BloodLocation = LongJacket;Head,
RunSpeedModifier = 0.95,
CombatSpeedModifier = 0.95,
BiteDefense = 20,
ScratchDefense = 30,
Insulation = 0.3,
WindResistance = 0.9,
FabricType = Leather,
WaterResistance = 0.9,
Weight = 1,
ClothingItemExtra = UndeadSurvivor.HeadhunterMantleDOWN,
ClothingItemExtraOption = DownHoodie,
WorldStaticModel = HeadhunterMantle_ground,
}