| Variable | UndeadSurvivor.PrepperJacket |
|---|---|
| Type | Clothing |
| Catégorie | Clothing |
| Poids | 1 |
| Icône |
PrepperJacket
|
| Nom variable | PrepperJacket |
|---|---|
| Module | UndeadSurvivor |
| Source | media\scripts\Clothing_UndeadSurvivor.txt |
| Item PK | 4209 |
|---|---|
| Lignes | 479 → 496 |
| File ID | 1312 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 25 | 25 | ||
| BloodLocation | Jacket | |||
| BodyLocation | Jacket | |||
| ClothingItem | PrepperJacket | |||
| DisplayCategory | Clothing | |||
| DisplayName | Prepper Jacket | |||
| FabricType | Cotton | |||
| Icon | PrepperJacket | |||
| Insulation | 0.30 | 0.3 | ||
| ScratchDefense | 45 | 45 | ||
| Type | Clothing | |||
| WaterResistance | 0.60 | 0.6 | ||
| Weight | 1 | 1 | ||
| WindResistance | 0.30 | 0.3 | ||
| WorldStaticModel | PrepperJacket_Ground |
item PrepperJacket
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Prepper Jacket,
ClothingItem = PrepperJacket,
BodyLocation = Jacket,
Icon = PrepperJacket,
BloodLocation = Jacket,
BiteDefense = 25,
ScratchDefense = 45,
Insulation = 0.30,
WindResistance = 0.30,
FabricType = Cotton,
WaterResistance = 0.60,
Weight = 1,
WorldStaticModel = PrepperJacket_Ground,
}