| Variable | UndeadSurvivor.StalkerCloakDOWN |
|---|---|
| Type | Clothing |
| Catégorie | Clothing |
| Poids | 0.3 |
| Icône |
StalkerCloak
|
| Nom variable | StalkerCloakDOWN |
|---|---|
| Module | UndeadSurvivor |
| Source | media\scripts\Clothing_UndeadSurvivor.txt |
| Item PK | 4213 |
|---|---|
| Lignes | 561 → 580 |
| File ID | 1312 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 20 | 20 | ||
| BloodLocation | Neck;Head | |||
| BodyLocation | Hat | |||
| ClothingItem | StalkerCloakDOWN | |||
| ClothingItemExtra | UndeadSurvivor.StalkerCloak | |||
| ClothingItemExtraOption | UpHoodie | |||
| DisplayCategory | Clothing | |||
| DisplayName | Stalker Cloak | |||
| FabricType | Leather | |||
| Icon | StalkerCloak | |||
| Insulation | 0.2 | 0.2 | ||
| ScratchDefense | 35 | 35 | ||
| Type | Clothing | |||
| WaterResistance | 0.5 | 0.5 | ||
| Weight | 0.3 | 0.3 | ||
| WindResistance | 0.2 | 0.2 | ||
| WorldStaticModel | StalkerCloak_ground |
item StalkerCloakDOWN
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Stalker Cloak,
ClothingItem = StalkerCloakDOWN,
BodyLocation = Hat,
Icon = StalkerCloak,
Weight = 0.3,
BloodLocation = Neck;Head,
ScratchDefense = 35,
BiteDefense = 20,
Insulation = 0.2,
WindResistance = 0.2,
WaterResistance = 0.5,
FabricType = Leather,
ClothingItemExtra = UndeadSurvivor.StalkerCloak,
ClothingItemExtraOption = UpHoodie,
WorldStaticModel = StalkerCloak_ground,
}