| Variable | UndeadSurvivor.StalkerMask |
|---|---|
| Type | Clothing |
| Catégorie | Accessory |
| Poids | |
| Icône |
StalkerMask
|
| Nom variable | StalkerMask |
|---|---|
| Module | UndeadSurvivor |
| Source | media\scripts\Clothing_UndeadSurvivor.txt |
| Item PK | 4214 |
|---|---|
| Lignes | 582 → 600 |
| File ID | 1312 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 10 | 10 | ||
| BloodLocation | Head | |||
| BodyLocation | MaskEyes | |||
| CanHaveHoles | false | 0 | 0 | |
| ChanceToFall | 0 | 0 | ||
| ClothingItem | StalkerMask | |||
| DisplayCategory | Accessory | |||
| DisplayName | Stalker Gasmask | |||
| Icon | StalkerMask | |||
| Insulation | 0.75 | 0.75 | ||
| ScratchDefense | 20 | 20 | ||
| Tags | GasMask | |||
| Type | Clothing | |||
| WaterResistance | 1.0 | 1 | ||
| WindResistance | 0.60 | 0.6 | ||
| WorldStaticModel | StalkerMask_ground |
item StalkerMask
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Stalker Gasmask,
ClothingItem = StalkerMask,
BodyLocation = MaskEyes,
Icon = StalkerMask,
CanHaveHoles = false,
BiteDefense = 10,
ScratchDefense = 20,
ChanceToFall = 0,
BloodLocation = Head,
Insulation = 0.75,
WindResistance = 0.60,
WaterResistance = 1.0,
WorldStaticModel = StalkerMask_ground,
Tags = GasMask,
}