| Variable | UndeadSurvivor.NomadMask |
|---|---|
| Type | Clothing |
| Catégorie | Accessory |
| Poids | 0.2 |
| Icône |
NomadMask
|
| Nom variable | NomadMask |
|---|---|
| Module | UndeadSurvivor |
| Source | media\scripts\Clothing_UndeadSurvivor.txt |
| Item PK | 4225 |
|---|---|
| Lignes | 815 → 831 |
| File ID | 1312 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 15 | 15 | ||
| BloodLocation | Neck;Head | |||
| BodyLocation | Scarf | |||
| ClothingItem | NomadMask | |||
| DisplayCategory | Accessory | |||
| DisplayName | Nomad Mask | |||
| FabricType | Cotton | |||
| Icon | NomadMask | |||
| Insulation | 0.7 | 0.7 | ||
| ScratchDefense | 25 | 25 | ||
| Type | Clothing | |||
| Weight | 0.2 | 0.2 | ||
| WindResistance | 0.7 | 0.7 | ||
| WorldStaticModel | NomadMask_ground |
item NomadMask
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Nomad Mask,
ClothingItem = NomadMask,
BodyLocation = Scarf,
Icon = NomadMask,
Weight = 0.2,
BloodLocation = Neck;Head,
ScratchDefense = 25,
BiteDefense = 15,
Insulation = 0.7,
WindResistance = 0.7,
FabricType = Cotton,
WorldStaticModel = NomadMask_ground,
}