| Variable | VGE.Shirt_TacticalGreen |
|---|---|
| Type | Clothing |
| Catégorie | Clothing |
| Poids | |
| Icône |
Shirt_TacticalGreen
|
| Nom variable | Shirt_TacticalGreen |
|---|---|
| Module | VGE |
| Source | media\scripts\clothing\VGE_Clothes.txt |
| Item PK | 4321 |
|---|---|
| Lignes | 39 → 55 |
| File ID | 1323 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BloodLocation | ShirtLongSleeves | |||
| BodyLocation | Shirt | |||
| ClothingItem | Shirt_TacticalGreen | |||
| ClothingItemExtra | Shirt_TacticalGreenRolled | |||
| ClothingItemExtraOption | Rolled | |||
| DisplayCategory | Clothing | |||
| DisplayName | Shirt - Tactical Green | |||
| FabricType | Cotton | |||
| Icon | Shirt_TacticalGreen | |||
| Insulation | 0.20 | 0.2 | ||
| Tags | RipClothingCotton | |||
| Type | Clothing | |||
| WindResistance | 0.15 | 0.15 | ||
| WorldStaticModel | Shirt_Ground |
item Shirt_TacticalGreen
{
DisplayName = Shirt - Tactical Green,
DisplayCategory = Clothing,
Type = Clothing,
Icon = Shirt_TacticalGreen,
BloodLocation = ShirtLongSleeves,
BodyLocation = Shirt,
ClothingItem = Shirt_TacticalGreen,
ClothingItemExtra = Shirt_TacticalGreenRolled,
ClothingItemExtraOption = Rolled,
FabricType = Cotton,
Insulation = 0.20,
WindResistance = 0.15,
WorldStaticModel = Shirt_Ground,
Tags = RipClothingCotton,
}