| Variable | VGE.Trousers_TacticalGrayTEXTURE |
|---|---|
| Type | Clothing |
| Catégorie | Clothing |
| Poids | |
| Icône |
Trousers_TacticalGray
|
| Nom variable | Trousers_TacticalGrayTEXTURE |
|---|---|
| Module | VGE |
| Source | media\scripts\clothing\VGE_Clothes.txt |
| Item PK | 4332 |
|---|---|
| Lignes | 258 → 277 |
| File ID | 1323 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 10 | 10 | ||
| BloodLocation | Trousers | |||
| BodyLocation | Pants | |||
| ClothingItem | Trousers_TacticalGrayTEXTURE | |||
| ClothingItemExtra | Trousers_TacticalGrayTuckedTEXTURE | |||
| ClothingItemExtraOption | Tucked | |||
| DisplayCategory | Clothing | |||
| DisplayName | Pants - Tactical Gray | |||
| FabricType | Cotton | |||
| Icon | Trousers_TacticalGray | |||
| Insulation | 0.40 | 0.4 | ||
| ScratchDefense | 10 | 10 | ||
| Tags | RipClothingCotton | |||
| Type | Clothing | |||
| WaterResistance | 0.15 | 0.15 | ||
| WindResistance | 0.30 | 0.3 | ||
| WorldStaticModel | Trousers_Ground |
item Trousers_TacticalGrayTEXTURE
{
DisplayName = Pants - Tactical Gray,
DisplayCategory = Clothing,
Type = Clothing,
Icon = Trousers_TacticalGray,
BiteDefense = 10,
BloodLocation = Trousers,
BodyLocation = Pants,
ClothingItem = Trousers_TacticalGrayTEXTURE,
ClothingItemExtra = Trousers_TacticalGrayTuckedTEXTURE,
ClothingItemExtraOption = Tucked,
FabricType = Cotton,
Insulation = 0.40,
ScratchDefense = 10,
WaterResistance = 0.15,
WindResistance = 0.30,
WorldStaticModel = Trousers_Ground,
Tags = RipClothingCotton,
}