| Variable | VGE.Hat_TacticalGreen |
|---|---|
| Type | Clothing |
| Catégorie | ProtectiveGear |
| Poids | |
| Icône |
Helmet_TacticalGreen
|
| Nom variable | Hat_TacticalGreen |
|---|---|
| Module | VGE |
| Source | media\scripts\clothing\VGE_Clothes.txt |
| Item PK | 4349 |
|---|---|
| Lignes | 590 → 607 |
| File ID | 1323 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 70 | 70 | ||
| BloodLocation | Head | |||
| BodyLocation | Hat | |||
| CanHaveHoles | FALSE | 0 | 0 | |
| ChanceToFall | 10 | 10 | ||
| ClothingItem | Hat_TacticalGreen | |||
| DiscomfortModifier | 0.20 | 0.2 | ||
| DisplayCategory | ProtectiveGear | |||
| DisplayName | Helmet - Tactical Green | |||
| Icon | Helmet_TacticalGreen | |||
| Insulation | 0.25 | 0.25 | ||
| ScratchDefense | 80 | 80 | ||
| Type | Clothing | |||
| VisionModifier | 0.75 | 0.75 | ||
| WaterResistance | 0.2 | 0.2 |
item Hat_TacticalGreen
{
DisplayName = Helmet - Tactical Green,
DisplayCategory = ProtectiveGear,
Type = Clothing,
Icon = Helmet_TacticalGreen,
BloodLocation = Head,
BodyLocation = Hat,
CanHaveHoles = FALSE,
ChanceToFall = 10,
ClothingItem = Hat_TacticalGreen,
Insulation = 0.25,
BiteDefense = 70,
ScratchDefense = 80,
WaterResistance = 0.2,
VisionModifier = 0.75,
DiscomfortModifier = 0.20,
}