| Variable | VGE.Hat_Riot_Tactical |
|---|---|
| Type | Clothing |
| Catégorie | ProtectiveGear |
| Poids | |
| Icône |
Helmet_Riot_Tactical
|
| Nom variable | Hat_Riot_Tactical |
|---|---|
| Module | VGE |
| Source | media\scripts\clothing\VGE_Clothes.txt |
| Item PK | 4350 |
|---|---|
| Lignes | 609 → 629 |
| File ID | 1323 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| BiteDefense | 100 | 100 | ||
| BloodLocation | FullHelmet | |||
| BodyLocation | FullHat | |||
| CanHaveHoles | FALSE | 0 | 0 | |
| ChanceToFall | 0 | 0 | ||
| ClothingItem | Hat_Riot_Tactical | |||
| CombatSpeedModifier | 0.95 | 0.95 | ||
| DiscomfortModifier | 0.25 | 0.25 | ||
| DisplayCategory | ProtectiveGear | |||
| DisplayName | Helmet - Riot Tactical | |||
| HearingModifier | 0.75 | 0.75 | ||
| Icon | Helmet_Riot_Tactical | |||
| Insulation | 0.45 | 0.45 | ||
| ScratchDefense | 100 | 100 | ||
| Type | Clothing | |||
| VisionModifier | 0.5 | 0.5 | ||
| WaterResistance | 1.0 | 1 | ||
| WindResistance | 0.65 | 0.65 |
item Hat_Riot_Tactical
{
DisplayName = Helmet - Riot Tactical,
DisplayCategory = ProtectiveGear,
Type = Clothing,
Icon = Helmet_Riot_Tactical,
BloodLocation = FullHelmet,
BodyLocation = FullHat,
CanHaveHoles = FALSE,
ChanceToFall = 0,
ClothingItem = Hat_Riot_Tactical,
CombatSpeedModifier = 0.95,
Insulation = 0.45,
BiteDefense = 100,
ScratchDefense = 100,
WaterResistance = 1.0,
WindResistance = 0.65,
VisionModifier = 0.5,
HearingModifier = 0.75,
DiscomfortModifier = 0.25,
}