| Variable | Base.RedDot |
|---|---|
| Type | WeaponPart |
| Catégorie | |
| Poids | 0.2 |
| Icône |
RedDotVFE
|
| Nom variable | RedDot |
|---|---|
| Module | Base |
| Source | media\scripts\VFE_attachments.txt |
| Item PK | 4428 |
|---|---|
| Lignes | 177 → 191 |
| File ID | 1330 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AimingTimeModifier | 10 | 10 | ||
| DisplayName | Red Dot | |||
| Icon | RedDotVFE | |||
| MetalValue | 15 | 15 | ||
| MountOn | Pistol3; Revolver_Long; 1022; LeverRifle; SniperRifle; MP5; MP5Unfolded; MP5SD; AssaultRifle; CAR15; AssaultRifle2; Mini14; Mini14Unfolded; CampCarbine; LeverRifle2; FAL; M60MMG; AssaultRifleMasterkey | |||
| PartType | Scope | |||
| StaticModel | RedDot | |||
| Tooltip | Tooltip_RedDot | |||
| Type | WeaponPart | |||
| Weight | 0.2 | 0.2 | ||
| WeightModifier | 0.2 | 0.2 | ||
| WorldStaticModel | RedDot_Ground |
item RedDot
{
Type = WeaponPart,
DisplayName = Red Dot,
Icon = RedDotVFE,
Weight = 0.2,
WeightModifier = 0.2,
AimingTimeModifier = 10,
MountOn = Pistol3; Revolver_Long; 1022; LeverRifle; SniperRifle; MP5; MP5Unfolded; MP5SD; AssaultRifle; CAR15; AssaultRifle2; Mini14; Mini14Unfolded; CampCarbine; LeverRifle2; FAL; M60MMG; AssaultRifleMasterkey,
PartType = Scope,
Tooltip = Tooltip_RedDot,
StaticModel = RedDot,
MetalValue = 15,
WorldStaticModel = RedDot_Ground,
}