| Variable | Base.Spas12 |
|---|---|
| Type | Weapon |
| Catégorie | Weapon |
| Poids | 4.6 |
| Icône |
Spas12
|
| Nom variable | Spas12 |
|---|---|
| Module | Base |
| Source | media\scripts\VFE_weapons.txt |
| Item PK | 4545 |
|---|---|
| Lignes | 774 → 855 |
| File ID | 1342 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AimingPerkCritModifier | 4 | 4 | ||
| AimingPerkHitChanceModifier | 5 | 5 | ||
| AimingTime | 18 | 18 | ||
| AmmoBox | ShotgunShellsBox | |||
| AmmoType | Base.ShotgunShells | |||
| AttachmentType | Rifle | |||
| BreakSound | M14Break | |||
| BringToBearSound | JS2000ShotgunBringToBear | |||
| ClickSound | JS2000ShotgunJam | |||
| ClipSize | 7 | 7 | ||
| ConditionLowerChanceOneIn | 65 | 65 | ||
| ConditionMax | 40 | 40 | ||
| CritDmgMultiplier | 3 | 3 | ||
| CriticalChance | 60 | 60 | ||
| DisplayCategory | Weapon | |||
| DisplayName | SP-12 Shotgun | |||
| DoorDamage | 20 | 20 | ||
| EjectAmmoSound | JS2000ShotgunEjectAmmo | |||
| EjectAmmoStartSound | JS2000ShotgunEjectAmmoStart | |||
| EjectAmmoStopSound | JS2000ShotgunEjectAmmoStop | |||
| EquipSound | JS2000ShotgunEquip | |||
| FireMode | Single | |||
| HitChance | 70 | 70 | ||
| HitSound | BulletHitBody | |||
| Icon | Spas12 | |||
| IdleAnim | Idle_Weapon2 | |||
| ImpactSound | null | |||
| InsertAmmoSound | JS2000ShotgunInsertAmmo | |||
| InsertAmmoStartSound | JS2000ShotgunInsertAmmoStart | |||
| InsertAmmoStopSound | JS2000ShotgunInsertAmmoStop | |||
| IsAimedFirearm | TRUE | 1 | 1 | |
| JamGunChance | 5 | 5 | ||
| KnockBackOnNoDeath | TRUE | 1 | 1 | |
| KnockdownMod | 4 | 4 | ||
| MaxAmmo | 7 | 7 | ||
| MaxDamage | 2.3 | 2.3 | ||
| MaxHitCount | 3 | 3 | ||
| MaxRange | 16 | 16 | ||
| MetalValue | 45 | 45 | ||
| MinAngle | 0.9 | 0.9 | ||
| MinDamage | 1.6 | 1.6 | ||
| MinRange | 0.61 | 0.61 | ||
| ModelWeaponPart | Sling2 Sling2_Spas sling sling | |||
| MultipleHitConditionAffected | FALSE | 0 | 0 | |
| ProjectileCount | 5 | 5 | ||
| PushBackMod | 0.8 | 0.8 | ||
| RackSound | JS2000ShotgunRack | |||
| RangeFalloff | TRUE | 1 | 1 | |
| Ranged | TRUE | 1 | 1 | |
| RecoilDelay | 18 | 18 | ||
| ReloadTime | 28 | 28 | ||
| RequiresEquippedBothHands | TRUE | 1 | 1 | |
| RunAnim | Run_Weapon2 | |||
| ShareDamage | FALSE | 0 | 0 | |
| SoundGain | 2 | 2 | ||
| SoundRadius | 70 | 70 | ||
| SoundVolume | 70 | 70 | ||
| SplatBloodOnNoDeath | TRUE | 1 | 1 | |
| SplatNumber | 5 | 5 | ||
| SplatSize | 3 | 3 | ||
| StopPower | 20 | 20 | ||
| SubCategory | Firearm | |||
| SwingAnim | Rifle | |||
| SwingSound | JS2000ShotgunShoot | |||
| SwingTime | 1 | 1 | ||
| TwoHandWeapon | TRUE | 1 | 1 | |
| Type | Weapon | |||
| UnequipSound | JS2000ShotgunUnEquip | |||
| UseEndurance | FALSE | 0 | 0 | |
| WeaponReloadType | shotgunsemi | |||
| WeaponSprite | Spas12 | |||
| Weight | 4.6 | 4.6 |
item Spas12
{
DisplayCategory = Weapon,
ImpactSound = null,
MaxRange = 16,
RangeFalloff = TRUE,
WeaponSprite = Spas12,
SoundVolume = 70,
MinAngle = 0.9,
Type = Weapon,
KnockBackOnNoDeath = TRUE,
Ranged = TRUE,
ProjectileCount = 5,
ConditionLowerChanceOneIn = 65,
Weight = 4.6,
SplatNumber = 5,
PushBackMod = 0.8,
SubCategory = Firearm,
ConditionMax = 40,
ShareDamage = FALSE,
MaxHitCount = 3,
IsAimedFirearm = TRUE,
DoorDamage = 20,
UseEndurance = FALSE,
SwingAnim = Rifle,
DisplayName = SP-12 Shotgun,
MinRange = 0.61,
SwingTime = 1,
MultipleHitConditionAffected = FALSE,
BringToBearSound = JS2000ShotgunBringToBear,
SwingSound = JS2000ShotgunShoot,
HitSound = BulletHitBody,
ClickSound = JS2000ShotgunJam,
SoundRadius = 70,
MinDamage = 1.6,
MaxDamage = 2.3,
SplatSize = 3,
KnockdownMod = 4,
SplatBloodOnNoDeath = TRUE,
Icon = Spas12,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
CriticalChance = 60,
CritDmgMultiplier = 3,
AimingPerkCritModifier = 4,
HitChance = 70,
AimingPerkHitChanceModifier = 5,
RecoilDelay = 18,
SoundGain = 2,
ClipSize = 7,
ReloadTime = 28,
AimingTime = 18,
EquipSound = JS2000ShotgunEquip,
UnequipSound = JS2000ShotgunUnEquip,
InsertAmmoStartSound = JS2000ShotgunInsertAmmoStart,
InsertAmmoSound = JS2000ShotgunInsertAmmo,
InsertAmmoStopSound = JS2000ShotgunInsertAmmoStop,
EjectAmmoStartSound = JS2000ShotgunEjectAmmoStart,
EjectAmmoSound = JS2000ShotgunEjectAmmo,
EjectAmmoStopSound = JS2000ShotgunEjectAmmoStop,
RackSound = JS2000ShotgunRack,
RequiresEquippedBothHands = TRUE,
BreakSound = M14Break,
TwoHandWeapon = TRUE,
MetalValue = 45,
AmmoType = Base.ShotgunShells,
WeaponReloadType = shotgunsemi,
JamGunChance = 5,
AttachmentType = Rifle,
FireMode = Single,
AmmoBox = ShotgunShellsBox,
MaxAmmo = 7,
ModelWeaponPart = ChokeTubeFull ChokeTube choketube choketube,
ModelWeaponPart = ChokeTubeImproved ChokeTube choketube choketube,
ModelWeaponPart = RedDot RedDot reddot reddot,
ModelWeaponPart = Laser Laser laser laser,
ModelWeaponPart = LaserOn LaserOn laser laser,
ModelWeaponPart = ShellHolder ShellHolder shellholder shellholder,
ModelWeaponPart = Sling Sling_Spas sling sling,
ModelWeaponPart = Sling2 Sling2_Spas sling sling,
StopPower = 20,
}