Item: Fusil SKS-45

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Fusil SKS-45

Variable Base.SKSSpikerBayonet Mod KAVALASH_VFExpansion1

Résumé

VariableBase.SKSSpikerBayonet
TypeWeapon
CatégorieWeapon
Poids4.8
Icône
SKSSpikerBayonet

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Nom variableSKSSpikerBayonet
ModuleBase
Sourcemedia\scripts\VFE_weapons.txt
Détails techniques
Item PK4554
Lignes1551 → 1602
File ID1342

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Propriétés

Toutes les propriétés extraites pour cet item.

45 propriétés
Key Value (raw) Num Bool JSON
AmmoType 762Bullets
AttachmentType Rifle
BaseSpeed 0.9 0.9
BreakSound GardenForkBreak
Categories Spear
ConditionLowerChanceOneIn 20 20
ConditionMax 30 30
CritDmgMultiplier 10 10
CriticalChance 30 30
DamageCategory Slash
DamageMakeHole TRUE 1 1
DisplayCategory Weapon
DisplayName SKS-45 Rifle
DoorDamage 7 7
DoorHitSound GardenForkHit
EnduranceMod 1.2 1.2
HitFloorSound GardenForkHit
HitSound GardenForkHit
Icon SKSSpikerBayonet
IdleAnim Idle_Weapon2
ImpactSound GardenForkHit
KnockBackOnNoDeath FALSE 0 0
KnockdownMod 0 0
MaxDamage 1.5 1.5
MaxHitCount 2 2
MaxRange 1.37 1.37
MinAngle 0.8 0.8
MinDamage 1 1
MinRange 0.61 0.61
MinimumSwingTime 2 2
ModelWeaponPart Sling2 Sling2_SKS sling sling
PushBackMod 0.3 0.3
RunAnim Run_Weapon2
SplatBloodOnNoDeath FALSE 0 0
SplatNumber 1 1
SubCategory Swinging
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Spear
SwingSound GardenForkSwing
SwingTime 2 2
TreeDamage 0 0
TwoHandWeapon TRUE 1 1
Type Weapon
WeaponSprite SKSSpikerBayonet
Weight 4.8 4.8
Raw block
	item SKSSpikerBayonet
    {
        DisplayCategory = Weapon,
        MaxRange	=	1.37,
        WeaponSprite	=	SKSSpikerBayonet,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Spear,
        ConditionLowerChanceOneIn	=	20,
        Weight	=	4.8,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	30,
        MaxHitCount	=	2,
        DoorDamage	=	7,
        SwingAnim	=	Spear,
        DisplayName	=	SKS-45 Rifle,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	SKSSpikerBayonet,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	30,
        CritDmgMultiplier = 10,
        MinDamage	=	1,
        MaxDamage	=	1.5,
        BaseSpeed = 0.9,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
		AmmoType = 762Bullets,
		EnduranceMod	=	1.2,
        BreakSound  =   GardenForkBreak,
        HitFloorSound	=	GardenForkHit,
        ImpactSound	=	GardenForkHit,
        DoorHitSound = GardenForkHit,
        HitSound	=	GardenForkHit,
        SwingSound = GardenForkSwing,
		ModelWeaponPart = x4Scope_Fake PSO1x4Scope scope scope,
		ModelWeaponPart = AmmoStraps BulletLoops bulletloops bulletloops,
        ModelWeaponPart = RecoilPad RecoilPad recoilpad recoilpad,
		ModelWeaponPart = Sling Sling_SKS sling sling,
		ModelWeaponPart = Sling2 Sling2_SKS sling sling,
        AttachmentType = Rifle,
    }