Item: Pistolet-mitrailleur Uzi

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Pistolet-mitrailleur Uzi

Variable Base.UziUnfolded Mod KAVALASH_VFExpansion1

Résumé

VariableBase.UziUnfolded
TypeWeapon
CatégorieWeapon
Poids3.8
Icône
UziUnfolded

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Nom variableUziUnfolded
ModuleBase
Sourcemedia\scripts\VFE_weapons.txt
Détails techniques
Item PK4585
Lignes4257 → 4338
File ID1342

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Propriétés

Toutes les propriétés extraites pour cet item.

78 propriétés
Key Value (raw) Num Bool JSON
AimingPerkCritModifier 26 26
AimingPerkHitChanceModifier 10 10
AimingPerkMinAngleModifier 0.05 0.05
AimingPerkRangeModifier 2 2
AimingTime 20 20
AmmoBox Bullets9mmBox
AmmoType Base.Bullets9mm
AttachmentType Holster
BreakSound M1911Break
BringToBearSound M1911BringToBear
ClickSound M9Jam
ClipSize 32 32
ConditionLowerChanceOneIn 60 60
ConditionMax 40 40
CritDmgMultiplier 3 3
CriticalChance 35 35
DisplayCategory Weapon
DisplayName Uzi Submachinegun
DoorDamage 5 5
EjectAmmoSound M1911EjectAmmo
EjectAmmoStartSound M1911EjectAmmoStart
EjectAmmoStopSound M1911EjectAmmoStop
EquipSound M1911Equip
FireMode Auto
FireModePossibilities Auto/Single
HitChance 50 50
HitSound BulletHitBody
Icon UziUnfolded
ImpactSound null
InsertAmmoSound M1911InsertAmmo
InsertAmmoStartSound M1911InsertAmmoStart
InsertAmmoStopSound M1911InsertAmmoStop
IsAimedFirearm TRUE 1 1
JamGunChance 2.5 2.5
KnockBackOnNoDeath TRUE 1 1
KnockdownMod 1 1
MagazineType Base.9mmClip32
MaxAmmo 32 32
MaxDamage 1.3 1.3
MaxHitCount 1 1
MaxRange 17 17
MetalValue 30 30
MinAngle 0.95 0.95
MinDamage 1.1 1.1
MinRange 0.61 0.61
MinimumSwingTime 0.5 0.5
ModelWeaponPart Sling2 Sling2_UZI sling sling
MultipleHitConditionAffected FALSE 0 0
NPCSoundBoost 1.5 1.5
ProjectileCount 1 1
PushBackMod 0.3 0.3
RackSound M1911Rack
Ranged TRUE 1 1
RecoilDelay 0 0
ReloadTime 30 30
RunAnim Run_Weapon2
ShareDamage FALSE 0 0
ShellFallSound M1911CartridgeFall
SoundGain 1.5 1.5
SoundRadius 53 53
SoundVolume 53 53
SplatBloodOnNoDeath TRUE 1 1
SplatNumber 3 3
SplatSize 3 3
StopPower 3 3
SubCategory Firearm
SwingAmountBeforeImpact 0 0
SwingAnim Handgun
SwingSound M9Shoot
SwingTime 0.5 0.5
Tags AllowSling
ToHitModifier 1.5 1.5
Type Weapon
UnequipSound M1911UnEquip
UseEndurance FALSE 0 0
WeaponReloadType handgun
WeaponSprite uziunfolded
Weight 3.8 3.8
Raw block
	item UziUnfolded
    {
		DisplayCategory = Weapon,
        ImpactSound	=	null,
        MaxRange	=	17,
        WeaponSprite	=	uziunfolded,
        SoundVolume	=	53,
        MinAngle	=	0.95,
        Type	=	Weapon,
        MinimumSwingTime	=	0.5,
        ToHitModifier	=	1.5,
        NPCSoundBoost	=	1.5,
        KnockBackOnNoDeath	=	TRUE,
        Ranged	=	TRUE,
        SwingAmountBeforeImpact	=	0,
        ProjectileCount	=	1,
        ConditionLowerChanceOneIn	=	60,
        Weight	=	3.8,
        SplatNumber	=	3,
        PushBackMod	=	0.3,
        SubCategory	=	Firearm,
        ConditionMax	=	40,
        ShareDamage	=	FALSE,
        MaxHitCount	=	1,
        IsAimedFirearm	=	TRUE,
        DoorDamage	=	5,
        UseEndurance	=	FALSE,
        SwingAnim	=	Handgun,
        DisplayName	=	Uzi Submachinegun,
        MinRange	=	0.61,
        SwingTime	=	0.5,
        MultipleHitConditionAffected	=	FALSE,
		BringToBearSound = M1911BringToBear,
        SwingSound	=	M9Shoot,
        HitSound = BulletHitBody,
		ClickSound = M9Jam,
        SoundRadius	=	53,
        MinDamage	=	1.1,
        MaxDamage	=	1.3,
        SplatSize	=	3,
        KnockdownMod	=	1,
        SplatBloodOnNoDeath	=	TRUE,
        Icon	=	UziUnfolded,
        RunAnim	=	Run_Weapon2,
        CriticalChance	=	35,
        CritDmgMultiplier = 3,
        AimingPerkCritModifier = 26,
        AimingPerkRangeModifier = 2,
        HitChance = 50,
        AimingPerkHitChanceModifier = 10,
        AimingPerkMinAngleModifier = 0.05,
        RecoilDelay = 0,
        SoundGain = 1.5,
        ClipSize = 32,
        ReloadTime = 30,
        AimingTime = 20,
        BreakSound = M1911Break,
        MetalValue = 30,
        AmmoBox = Bullets9mmBox,
        MaxAmmo = 32,
		EquipSound = M1911Equip,
		UnequipSound = M1911UnEquip,
        InsertAmmoSound = M1911InsertAmmo,
        EjectAmmoSound = M1911EjectAmmo,
		InsertAmmoStartSound = M1911InsertAmmoStart,
		InsertAmmoStopSound = M1911InsertAmmoStop,
		EjectAmmoStartSound = M1911EjectAmmoStart,
		EjectAmmoStopSound = M1911EjectAmmoStop,
        ShellFallSound = M1911CartridgeFall,
        RackSound = M1911Rack,
        MagazineType = Base.9mmClip32,
        AmmoType = Base.Bullets9mm,
        WeaponReloadType = handgun,
        JamGunChance = 2.5,
        AttachmentType = Holster,
		FireMode = Auto,
        FireModePossibilities = Auto/Single,
		ModelWeaponPart = Sling Sling_UZI sling sling,
		ModelWeaponPart = Sling2 Sling2_UZI sling sling,
        StopPower = 3,
		Tags = AllowSling,
    }