Item: Pistolet M9

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Pistolet M9

Variable Base.Pistol Mod KAVALASH_VFExpansion1

Résumé

VariableBase.Pistol
TypeWeapon
CatégorieWeapon
Poids1.5
Icône
PistolVFE

Navigation

Nom variablePistol
ModuleBase
Sourcemedia\scripts\VFE_weapons.txt
Détails techniques
Item PK4588
Lignes4508 → 4586
File ID1342

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Propriétés

Toutes les propriétés extraites pour cet item.

75 propriétés
Key Value (raw) Num Bool JSON
AimingPerkCritModifier 24 24
AimingPerkHitChanceModifier 10 10
AimingPerkMinAngleModifier 0.05 0.05
AimingPerkRangeModifier 1.6 1.6
AimingTime 45 45
AmmoBox Bullets9mmBox
AmmoType Base.Bullets9mm
AttachmentType Holster
BreakSound M9Break
BringToBearSound M9BringToBear
ClickSound M9Jam
ClipSize 15 15
ConditionLowerChanceOneIn 60 60
ConditionMax 40 40
CritDmgMultiplier 4 4
CriticalChance 10 10
DisplayCategory Weapon
DisplayName M9 Pistol
DoorDamage 5 5
EjectAmmoSound M9EjectAmmo
EjectAmmoStartSound M9EjectAmmoStart
EjectAmmoStopSound M9EjectAmmoStop
EquipSound M9Equip
HitChance 40 40
HitSound BulletHitBody
Icon PistolVFE
ImpactSound null
InsertAmmoSound M9InsertAmmo
InsertAmmoStartSound M9InsertAmmoStart
InsertAmmoStopSound M9InsertAmmoStop
IsAimedFirearm TRUE 1 1
JamGunChance 2 2
KnockBackOnNoDeath TRUE 1 1
KnockdownMod 0 0
MagazineType Base.9mmClip
MaxAmmo 15 15
MaxDamage 1.0 1
MaxHitCount 1 1
MaxRange 10 10
MetalValue 30 30
MinAngle 0.95 0.95
MinDamage 0.8 0.8
MinRange 0.61 0.61
MinimumSwingTime 0.5 0.5
ModelWeaponPart LaserOn LaserOn laser laser
MultipleHitConditionAffected FALSE 0 0
NPCSoundBoost 1.5 1.5
ProjectileCount 1 1
PushBackMod 0.3 0.3
RackSound M9Rack
Ranged TRUE 1 1
RecoilDelay 15 15
ReloadTime 30 30
RunAnim Run_Weapon2
ShareDamage FALSE 0 0
ShellFallSound M9CartridgeFall
SoundGain 1.5 1.5
SoundRadius 50 50
SoundVolume 50 50
SplatBloodOnNoDeath TRUE 1 1
SplatNumber 3 3
SplatSize 3 3
StopPower 5 5
SubCategory Firearm
SwingAmountBeforeImpact 0 0
SwingAnim Handgun
SwingSound M9Shoot
SwingTime 0.5 0.5
ToHitModifier 1.5 1.5
Type Weapon
UnequipSound M9UnEquip
UseEndurance FALSE 0 0
WeaponReloadType handgun
WeaponSprite Handgun03
Weight 1.5 1.5
Raw block
	item Pistol
	{
		DisplayCategory = Weapon,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	Handgun03,
		SoundVolume	=	50,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	0.5,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.5,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		SubCategory	=	Firearm,
		ConditionMax	=	40,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		DisplayName	=	M9 Pistol,
		MinRange	=	0.61,
		SwingTime	=	0.5,
		MultipleHitConditionAffected	=	FALSE,
		BringToBearSound = M9BringToBear,
		SwingSound	=	M9Shoot,
		HitSound = BulletHitBody,
		ClickSound = M9Jam,
		SoundRadius	=	50,
		MinDamage	=	0.8,
		MaxDamage	=	1.0,
		SplatSize	=	3,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	PistolVFE,
		RunAnim	=	Run_Weapon2,
		CriticalChance	=	10,
        CritDmgMultiplier = 4,
        AimingPerkCritModifier = 24,
        AimingPerkRangeModifier = 1.6,
        HitChance = 40,
        AimingPerkHitChanceModifier = 10,
        AimingPerkMinAngleModifier = 0.05,
        RecoilDelay = 15,
        SoundGain = 1.5,
        ClipSize = 15,
        ReloadTime = 30,
        AimingTime = 45,
        BreakSound = M9Break,
        MetalValue = 30,
        AmmoBox = Bullets9mmBox,
        MaxAmmo = 15,
		EquipSound = M9Equip,
		UnequipSound = M9UnEquip,
        InsertAmmoSound = M9InsertAmmo,
        EjectAmmoSound = M9EjectAmmo,
		InsertAmmoStartSound = M9InsertAmmoStart,
		InsertAmmoStopSound = M9InsertAmmoStop,
		EjectAmmoStartSound = M9EjectAmmoStart,
		EjectAmmoStopSound = M9EjectAmmoStop,
        ShellFallSound = M9CartridgeFall,
        RackSound = M9Rack,
        MagazineType = Base.9mmClip,
        AmmoType = Base.Bullets9mm,
        WeaponReloadType = handgun,
        JamGunChance = 2,
        ModelWeaponPart = Laser Laser laser laser,
		ModelWeaponPart = LaserOn LaserOn laser laser,
        AttachmentType = Holster,
        StopPower = 5,
	}