Item: Pistolet CZ 75

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Pistolet CZ 75

Variable Base.CZ75 Mod KAVALASH_VFExpansion1

Résumé

VariableBase.CZ75
TypeWeapon
CatégorieWeapon
Poids1.55
Icône
CZ75

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Nom variableCZ75
ModuleBase
Sourcemedia\scripts\VFE_weapons.txt
Détails techniques
Item PK4595
Lignes5081 → 5159
File ID1342

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Propriétés

Toutes les propriétés extraites pour cet item.

75 propriétés
Key Value (raw) Num Bool JSON
AimingPerkCritModifier 25 25
AimingPerkHitChanceModifier 10 10
AimingPerkMinAngleModifier 0.05 0.05
AimingPerkRangeModifier 1.8 1.8
AimingTime 35 35
AmmoBox Bullets9mmBox
AmmoType Base.Bullets9mm
AttachmentType Holster
BreakSound M9Break
BringToBearSound M9BringToBear
ClickSound M9Jam
ClipSize 16 16
ConditionLowerChanceOneIn 60 60
ConditionMax 40 40
CritDmgMultiplier 4 4
CriticalChance 15 15
DisplayCategory Weapon
DisplayName CZ 75 Pistol
DoorDamage 5 5
EjectAmmoSound M9EjectAmmo
EjectAmmoStartSound M9EjectAmmoStart
EjectAmmoStopSound M9EjectAmmoStop
EquipSound M9Equip
HitChance 50 50
HitSound BulletHitBody
Icon CZ75
ImpactSound null
InsertAmmoSound M9InsertAmmo
InsertAmmoStartSound M9InsertAmmoStart
InsertAmmoStopSound M9InsertAmmoStop
IsAimedFirearm TRUE 1 1
JamGunChance 1.5 1.5
KnockBackOnNoDeath TRUE 1 1
KnockdownMod 0 0
MagazineType Base.9mmClip16
MaxAmmo 16 16
MaxDamage 1 1
MaxHitCount 1 1
MaxRange 10 10
MetalValue 30 30
MinAngle 0.95 0.95
MinDamage 0.8 0.8
MinRange 0.51 0.51
MinimumSwingTime 0.5 0.5
ModelWeaponPart LaserOn LaserOn laser laser
MultipleHitConditionAffected FALSE 0 0
NPCSoundBoost 1.5 1.5
ProjectileCount 1 1
PushBackMod 0.3 0.3
RackSound M9Rack
Ranged TRUE 1 1
RecoilDelay 15 15
ReloadTime 30 30
RunAnim Run_Weapon2
ShareDamage FALSE 0 0
ShellFallSound M9CartridgeFall
SoundGain 1.5 1.5
SoundRadius 50 50
SoundVolume 53 53
SplatBloodOnNoDeath TRUE 1 1
SplatNumber 3 3
SplatSize 3 3
StopPower 5 5
SubCategory Firearm
SwingAmountBeforeImpact 0 0
SwingAnim Handgun
SwingSound M9Shoot
SwingTime 0.5 0.5
ToHitModifier 1.2 1.2
Type Weapon
UnequipSound M9UnEquip
UseEndurance FALSE 0 0
WeaponReloadType handgun
WeaponSprite CZ75
Weight 1.55 1.55
Raw block
	item CZ75
	{
		DisplayCategory = Weapon,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	CZ75,
		SoundVolume	=	53,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	0.5,
		ToHitModifier	=	1.2,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.55,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		SubCategory	=	Firearm,
		ConditionMax	=	40,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		DisplayName	=	CZ 75 Pistol,
		MinRange	=	0.51,
		SwingTime	=	0.5,
		MultipleHitConditionAffected	=	FALSE,
		BringToBearSound = M9BringToBear,
		SwingSound	=	M9Shoot,
		HitSound = BulletHitBody,
		ClickSound = M9Jam,
		SoundRadius	=	50,
		MinDamage	=	0.8,
		MaxDamage	=	1,
		SplatSize	=	3,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	CZ75,
		RunAnim	=	Run_Weapon2,
		CriticalChance	=	15,
        CritDmgMultiplier = 4,
        AimingPerkCritModifier = 25,
        AimingPerkRangeModifier = 1.8,
        HitChance = 50,
        AimingPerkHitChanceModifier = 10,
        AimingPerkMinAngleModifier = 0.05,
        RecoilDelay = 15,
        SoundGain = 1.5,
        ClipSize = 16,
        ReloadTime = 30,
        AimingTime = 35,
        BreakSound = M9Break,
        MetalValue = 30,
        AmmoBox = Bullets9mmBox,
        MaxAmmo = 16,
		EquipSound = M9Equip,
		UnequipSound = M9UnEquip,
        InsertAmmoSound = M9InsertAmmo,
        EjectAmmoSound = M9EjectAmmo,
		InsertAmmoStartSound = M9InsertAmmoStart,
		InsertAmmoStopSound = M9InsertAmmoStop,
		EjectAmmoStartSound = M9EjectAmmoStart,
		EjectAmmoStopSound = M9EjectAmmoStop,
        ShellFallSound = M9CartridgeFall,
        RackSound = M9Rack,
        MagazineType = Base.9mmClip16,
        AmmoType = Base.Bullets9mm,
        WeaponReloadType = handgun,
        JamGunChance = 1.5,
        ModelWeaponPart = Laser Laser laser laser,
		ModelWeaponPart = LaserOn LaserOn laser laser,
        AttachmentType = Holster,
        StopPower = 5,
	}