| Variable | Base.Revolver_Short |
|---|---|
| Type | Weapon |
| Catégorie | Weapon |
| Poids | 1.2 |
| Icône |
Revolver_ShortVFE
|
| Nom variable | Revolver_Short |
|---|---|
| Module | Base |
| Source | media\scripts\VFE_weapons.txt |
| Item PK | 4599 |
|---|---|
| Lignes | 5399 → 5474 |
| File ID | 1342 |
Icône affichée: un des objets requis pour fabriquer cette recette.
Icône affichée: l'objet obtenu via la recette quand il est identifié.
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AimingPerkCritModifier | 19 | 19 | ||
| AimingPerkHitChanceModifier | 10 | 10 | ||
| AimingPerkMinAngleModifier | 0.05 | 0.05 | ||
| AimingPerkRangeModifier | 1.6 | 1.6 | ||
| AimingTime | 45 | 45 | ||
| AmmoBox | Bullets38Box | |||
| AmmoType | Base.Bullets38 | |||
| AttachmentType | Holster | |||
| BreakSound | M36Break | |||
| BringToBearSound | M36BringToBear | |||
| ClickSound | M36Jam | |||
| ConditionLowerChanceOneIn | 60 | 60 | ||
| ConditionMax | 40 | 40 | ||
| CritDmgMultiplier | 4 | 4 | ||
| CriticalChance | 10 | 10 | ||
| DisplayCategory | Weapon | |||
| DisplayName | M10-5 Revolver | |||
| DoorDamage | 5 | 5 | ||
| EjectAmmoSound | M36EjectAmmo | |||
| EjectAmmoStartSound | M36EjectAmmoStart | |||
| EjectAmmoStopSound | M36EjectAmmoStop | |||
| EquipSound | M36Equip | |||
| HitChance | 50 | 50 | ||
| HitSound | BulletHitBody | |||
| Icon | Revolver_ShortVFE | |||
| ImpactSound | null | |||
| InsertAmmoSound | M36InsertAmmo | |||
| InsertAmmoStartSound | M36InsertAmmoStart | |||
| InsertAmmoStopSound | M36InsertAmmoStop | |||
| IsAimedFirearm | TRUE | 1 | 1 | |
| JamGunChance | 0 | 0 | ||
| KnockBackOnNoDeath | TRUE | 1 | 1 | |
| KnockdownMod | 1 | 1 | ||
| ManuallyRemoveSpentRounds | TRUE | 1 | 1 | |
| MaxAmmo | 6 | 6 | ||
| MaxDamage | 1.0 | 1 | ||
| MaxHitCount | 1 | 1 | ||
| MaxRange | 8 | 8 | ||
| MetalValue | 30 | 30 | ||
| MinAngle | 0.95 | 0.95 | ||
| MinDamage | 0.8 | 0.8 | ||
| MinRange | 0.61 | 0.61 | ||
| MinimumSwingTime | 0.5 | 0.5 | ||
| MultipleHitConditionAffected | FALSE | 0 | 0 | |
| NPCSoundBoost | 1.5 | 1.5 | ||
| ProjectileCount | 1 | 1 | ||
| PushBackMod | 0.3 | 0.3 | ||
| Ranged | TRUE | 1 | 1 | |
| RecoilDelay | 17 | 17 | ||
| ReloadTime | 30 | 30 | ||
| RunAnim | Run_Weapon2 | |||
| ShareDamage | FALSE | 0 | 0 | |
| ShellFallSound | M36CartridgeFall | |||
| SoundGain | 1.5 | 1.5 | ||
| SoundRadius | 35 | 35 | ||
| SoundVolume | 35 | 35 | ||
| SplatBloodOnNoDeath | TRUE | 1 | 1 | |
| SplatNumber | 3 | 3 | ||
| SplatSize | 3 | 3 | ||
| StopPower | 5 | 5 | ||
| SubCategory | Firearm | |||
| SwingAmountBeforeImpact | 0 | 0 | ||
| SwingAnim | Handgun | |||
| SwingSound | M36Shoot | |||
| SwingTime | 0.5 | 0.5 | ||
| ToHitModifier | 1.5 | 1.5 | ||
| Type | Weapon | |||
| UnequipSound | M36UnEquip | |||
| UseEndurance | FALSE | 0 | 0 | |
| WeaponReloadType | revolver | |||
| WeaponSprite | Revolver_Short | |||
| Weight | 1.2 | 1.2 | ||
| haveChamber | FALSE | 0 | 0 |
item Revolver_Short
{
DisplayCategory = Weapon,
ImpactSound = null,
MaxRange = 8,
WeaponSprite = Revolver_Short,
SoundVolume = 35,
MinAngle = 0.95,
Type = Weapon,
MinimumSwingTime = 0.5,
ToHitModifier = 1.5,
NPCSoundBoost = 1.5,
KnockBackOnNoDeath = TRUE,
Ranged = TRUE,
SwingAmountBeforeImpact = 0,
ProjectileCount = 1,
ConditionLowerChanceOneIn = 60,
Weight = 1.2,
SplatNumber = 3,
PushBackMod = 0.3,
SubCategory = Firearm,
ConditionMax = 40,
ShareDamage = FALSE,
MaxHitCount = 1,
IsAimedFirearm = TRUE,
DoorDamage = 5,
UseEndurance = FALSE,
SwingAnim = Handgun,
DisplayName = M10-5 Revolver,
MinRange = 0.61,
SwingTime = 0.5,
MultipleHitConditionAffected = FALSE,
SoundRadius = 35,
MinDamage = 0.8,
MaxDamage = 1.0,
SplatSize = 3,
KnockdownMod = 1,
SplatBloodOnNoDeath = TRUE,
Icon = Revolver_ShortVFE,
RunAnim = Run_Weapon2,
CriticalChance = 10,
CritDmgMultiplier = 4,
AimingPerkCritModifier = 19,
AimingPerkRangeModifier = 1.6,
HitChance = 50,
AimingPerkHitChanceModifier = 10,
AimingPerkMinAngleModifier = 0.05,
RecoilDelay = 17,
SoundGain = 1.5,
ReloadTime = 30,
AimingTime = 45,
BreakSound = M36Break,
MetalValue = 30,
AmmoBox = Bullets38Box,
MaxAmmo = 6,
BringToBearSound = M36BringToBear,
SwingSound = M36Shoot,
HitSound = BulletHitBody,
ClickSound = M36Jam,
EquipSound = M36Equip,
UnequipSound = M36UnEquip,
InsertAmmoSound = M36InsertAmmo,
EjectAmmoSound = M36EjectAmmo,
InsertAmmoStartSound = M36InsertAmmoStart,
InsertAmmoStopSound = M36InsertAmmoStop,
EjectAmmoStartSound = M36EjectAmmoStart,
EjectAmmoStopSound = M36EjectAmmoStop,
ShellFallSound = M36CartridgeFall,
AmmoType = Base.Bullets38,
WeaponReloadType = revolver,
JamGunChance = 0,
haveChamber = FALSE,
ManuallyRemoveSpentRounds = TRUE,
AttachmentType = Holster,
StopPower = 5,
}