Item: Bayonette M9

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Bayonette M9

Variable Base.M16Bayonet Mod KAVALASH_VFExpansion1

Résumé

VariableBase.M16Bayonet
TypeWeapon
CatégorieWeapon
Poids0.5
Icône
M9Bayonet

Navigation

Nom variableM16Bayonet
ModuleBase
Sourcemedia\scripts\VFE_weaponsMelee.txt
Détails techniques
Item PK4603
Lignes3 → 52
File ID1343

Recettes qui fabriquent cet item

Icône affichée: un des objets requis pour fabriquer cette recette.

1 recette
Afficher la liste
Recipe Mod Category Time Result
SpearKnife Reclaim M9 Bayonet from Spear
Reclaim M9 Bayonet from Spear
Base
KAVALASH_VFExpansion1 Survivalist 60 M16Bayonet=1

Recettes qui utilisent cet item

Icône affichée: l'objet obtenu via la recette quand il est identifié.

1 recette
Afficher la liste
Recipe Mod Category Time Result
SpearKnife Attach M9 Bayonet to Spear
Attach M9 Bayonet to Spear
Base
KAVALASH_VFExpansion1 Survivalist 100 SpearBayonet=1

Propriétés

Toutes les propriétés extraites pour cet item.

47 propriétés
Key Value (raw) Num Bool JSON
AimingMod 0.8 0.8
AttachmentType Knife
BreakSound HuntingKnifeBreak
Categories SmallBlade
CloseKillMove Jaw_Stab
ConditionLowerChanceOneIn 15 15
ConditionMax 15 15
CritDmgMultiplier 3 3
CriticalChance 50 50
DamageCategory Slash
DamageMakeHole TRUE 1 1
DisplayCategory Weapon
DisplayName M9 Bayonet
DoorDamage 1 1
DoorHitSound HuntingKnifeHit
EnduranceMod 0.5 0.5
HitFloorSound HuntingKnifeHit
HitSound HuntingKnifeHit
Icon M9Bayonet
IdleAnim Idle_Weapon2
ImpactSound HuntingKnifeHit
IsAimedHandWeapon TRUE 1 1
KnockBackOnNoDeath FALSE 0 0
KnockdownMod 0 0
MaxDamage 1.4 1.4
MaxHitCount 1 1
MaxRange 0.9 0.9
MetalValue 30 30
MinAngle 0.65 0.65
MinDamage 0.8 0.8
MinRange 0.61 0.61
MinimumSwingTime 2 2
PushBackMod 0.3 0.3
RunAnim Run_Weapon2
SplatBloodOnNoDeath TRUE 1 1
SplatNumber 4 4
SubCategory Stab
SwingAmountBeforeImpact 0.02 0.02
SwingAnim Stab
SwingSound HuntingKnifeSwing
SwingTime 2 2
Tags CutPlant;SharpKnife
TreeDamage 2 2
Type Weapon
WeaponLength 0.25 0.25
WeaponSprite M9Bayonet
Weight 0.5 0.5
Raw block
	item M16Bayonet
	{
	    DisplayCategory = Weapon,
		MaxRange	=	0.9,
		WeaponSprite	=	M9Bayonet,
		MinAngle	=	0.65,
		Type	=	Weapon,
		MinimumSwingTime	=	2,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	SmallBlade,
		ConditionLowerChanceOneIn	=	15,
		Weight	=	0.5,
		SplatNumber	=	4,
		PushBackMod	=	0.3,
		SubCategory	=	Stab,
		AimingMod	=	0.8,
		ConditionMax	=	15,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		DoorDamage	=	1,
		SwingAnim	=	Stab,
		DisplayName	=	M9 Bayonet,
		MinRange	=	0.61,
		CloseKillMove = Jaw_Stab,
		SwingTime	=	2,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	M9Bayonet,
		RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   2,
        EnduranceMod = 0.5,
        BreakSound  =   HuntingKnifeBreak,
        MetalValue = 30,
        CriticalChance	=	50,
        CritDmgMultiplier = 3,
        MinDamage	=	0.8,
        MaxDamage	=	1.4,
	 	WeaponLength = 0.25,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        HitFloorSound	=	HuntingKnifeHit,
        ImpactSound	=	HuntingKnifeHit,
        DoorHitSound = HuntingKnifeHit,
		HitSound	=	HuntingKnifeHit,
		SwingSound = HuntingKnifeSwing,
		AttachmentType = Knife,
        Tags = CutPlant;SharpKnife,
    }