| Variable | Base.M16Bayonet |
|---|---|
| Type | Weapon |
| Catégorie | Weapon |
| Poids | 0.5 |
| Icône |
M9Bayonet
|
| Nom variable | M16Bayonet |
|---|---|
| Module | Base |
| Source | media\scripts\VFE_weaponsMelee.txt |
| Item PK | 4603 |
|---|---|
| Lignes | 3 → 52 |
| File ID | 1343 |
Icône affichée: un des objets requis pour fabriquer cette recette.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
Reclaim M9 Bayonet from Spear
Base
|
KAVALASH_VFExpansion1 | Survivalist | 60 | M16Bayonet=1 |
Icône affichée: l'objet obtenu via la recette quand il est identifié.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
Attach M9 Bayonet to Spear
Base
|
KAVALASH_VFExpansion1 | Survivalist | 100 | SpearBayonet=1 |
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AimingMod | 0.8 | 0.8 | ||
| AttachmentType | Knife | |||
| BreakSound | HuntingKnifeBreak | |||
| Categories | SmallBlade | |||
| CloseKillMove | Jaw_Stab | |||
| ConditionLowerChanceOneIn | 15 | 15 | ||
| ConditionMax | 15 | 15 | ||
| CritDmgMultiplier | 3 | 3 | ||
| CriticalChance | 50 | 50 | ||
| DamageCategory | Slash | |||
| DamageMakeHole | TRUE | 1 | 1 | |
| DisplayCategory | Weapon | |||
| DisplayName | M9 Bayonet | |||
| DoorDamage | 1 | 1 | ||
| DoorHitSound | HuntingKnifeHit | |||
| EnduranceMod | 0.5 | 0.5 | ||
| HitFloorSound | HuntingKnifeHit | |||
| HitSound | HuntingKnifeHit | |||
| Icon | M9Bayonet | |||
| IdleAnim | Idle_Weapon2 | |||
| ImpactSound | HuntingKnifeHit | |||
| IsAimedHandWeapon | TRUE | 1 | 1 | |
| KnockBackOnNoDeath | FALSE | 0 | 0 | |
| KnockdownMod | 0 | 0 | ||
| MaxDamage | 1.4 | 1.4 | ||
| MaxHitCount | 1 | 1 | ||
| MaxRange | 0.9 | 0.9 | ||
| MetalValue | 30 | 30 | ||
| MinAngle | 0.65 | 0.65 | ||
| MinDamage | 0.8 | 0.8 | ||
| MinRange | 0.61 | 0.61 | ||
| MinimumSwingTime | 2 | 2 | ||
| PushBackMod | 0.3 | 0.3 | ||
| RunAnim | Run_Weapon2 | |||
| SplatBloodOnNoDeath | TRUE | 1 | 1 | |
| SplatNumber | 4 | 4 | ||
| SubCategory | Stab | |||
| SwingAmountBeforeImpact | 0.02 | 0.02 | ||
| SwingAnim | Stab | |||
| SwingSound | HuntingKnifeSwing | |||
| SwingTime | 2 | 2 | ||
| Tags | CutPlant;SharpKnife | |||
| TreeDamage | 2 | 2 | ||
| Type | Weapon | |||
| WeaponLength | 0.25 | 0.25 | ||
| WeaponSprite | M9Bayonet | |||
| Weight | 0.5 | 0.5 |
item M16Bayonet
{
DisplayCategory = Weapon,
MaxRange = 0.9,
WeaponSprite = M9Bayonet,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlade,
ConditionLowerChanceOneIn = 15,
Weight = 0.5,
SplatNumber = 4,
PushBackMod = 0.3,
SubCategory = Stab,
AimingMod = 0.8,
ConditionMax = 15,
MaxHitCount = 1,
IsAimedHandWeapon = TRUE,
DoorDamage = 1,
SwingAnim = Stab,
DisplayName = M9 Bayonet,
MinRange = 0.61,
CloseKillMove = Jaw_Stab,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = TRUE,
Icon = M9Bayonet,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
TreeDamage = 2,
EnduranceMod = 0.5,
BreakSound = HuntingKnifeBreak,
MetalValue = 30,
CriticalChance = 50,
CritDmgMultiplier = 3,
MinDamage = 0.8,
MaxDamage = 1.4,
WeaponLength = 0.25,
DamageCategory = Slash,
DamageMakeHole = TRUE,
HitFloorSound = HuntingKnifeHit,
ImpactSound = HuntingKnifeHit,
DoorHitSound = HuntingKnifeHit,
HitSound = HuntingKnifeHit,
SwingSound = HuntingKnifeSwing,
AttachmentType = Knife,
Tags = CutPlant;SharpKnife,
}