| Variable | Base.SpearBayonet |
|---|---|
| Type | Weapon |
| Catégorie | WeaponCrafted |
| Poids | 2.2 |
| Icône |
SpearKnife
|
| Nom variable | SpearBayonet |
|---|---|
| Module | Base |
| Source | media\scripts\VFE_weaponsMelee.txt |
| Item PK | 4604 |
|---|---|
| Lignes | 54 → 99 |
| File ID | 1343 |
Icône affichée: un des objets requis pour fabriquer cette recette.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
Attach M9 Bayonet to Spear
Base
|
KAVALASH_VFExpansion1 | Survivalist | 100 | SpearBayonet=1 |
Icône affichée: l'objet obtenu via la recette quand il est identifié.
| Recipe | Mod | Category | Time | Result |
|---|---|---|---|---|
|
Reclaim M9 Bayonet from Spear
Base
|
KAVALASH_VFExpansion1 | Survivalist | 60 | M16Bayonet=1 |
Toutes les propriétés extraites pour cet item.
| Key | Value (raw) | Num | Bool | JSON |
|---|---|---|---|---|
| AttachmentType | Shovel | |||
| BreakSound | SpearHuntingKnifeBreak | |||
| Categories | Improvised;Spear | |||
| ConditionLowerChanceOneIn | 8 | 8 | ||
| ConditionMax | 13 | 13 | ||
| CritDmgMultiplier | 10 | 10 | ||
| CriticalChance | 30 | 30 | ||
| DamageCategory | Slash | |||
| DamageMakeHole | TRUE | 1 | 1 | |
| DisplayCategory | WeaponCrafted | |||
| DisplayName | Spear With Bayonet | |||
| DoorDamage | 7 | 7 | ||
| DoorHitSound | SpearHuntingKnifeHit | |||
| HitFloorSound | SpearHuntingKnifeHit | |||
| HitSound | SpearHuntingKnifeHit | |||
| Icon | SpearKnife | |||
| IdleAnim | Idle_Weapon2 | |||
| ImpactSound | SpearHuntingKnifeHit | |||
| KnockBackOnNoDeath | FALSE | 0 | 0 | |
| KnockdownMod | 0 | 0 | ||
| MaxDamage | 1.8 | 1.8 | ||
| MaxHitCount | 2 | 2 | ||
| MaxRange | 1.48 | 1.48 | ||
| MinAngle | 0.8 | 0.8 | ||
| MinDamage | 1.3 | 1.3 | ||
| MinRange | 0.98 | 0.98 | ||
| MinimumSwingTime | 2 | 2 | ||
| PushBackMod | 0.3 | 0.3 | ||
| RunAnim | Run_Weapon2 | |||
| SoundMap | SpearStab SpearHuntingKnifeStab | |||
| SplatBloodOnNoDeath | FALSE | 0 | 0 | |
| SplatNumber | 1 | 1 | ||
| SubCategory | Spear | |||
| SwingAmountBeforeImpact | 0.02 | 0.02 | ||
| SwingAnim | Spear | |||
| SwingSound | SpearHuntingKnifeSwing | |||
| SwingTime | 2 | 2 | ||
| Tags | FishingSpear | |||
| TreeDamage | 0 | 0 | ||
| TwoHandWeapon | TRUE | 1 | 1 | |
| Type | Weapon | |||
| WeaponSprite | SpearBayonet | |||
| Weight | 2.2 | 2.2 |
item SpearBayonet
{
DisplayCategory = WeaponCrafted,
MaxRange = 1.48,
WeaponSprite = SpearBayonet,
MinAngle = 0.8,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;Spear,
ConditionLowerChanceOneIn = 8,
Weight = 2.2,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Spear,
ConditionMax = 13,
MaxHitCount = 2,
DoorDamage = 7,
SwingAnim = Spear,
DisplayName = Spear With Bayonet,
MinRange = 0.98,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = SpearKnife,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
TreeDamage = 0,
TwoHandWeapon = TRUE,
CriticalChance = 30,
CritDmgMultiplier = 10,
MinDamage = 1.3,
MaxDamage = 1.8,
DamageCategory = Slash,
DamageMakeHole = TRUE,
BreakSound = SpearHuntingKnifeBreak,
HitFloorSound = SpearHuntingKnifeHit,
ImpactSound = SpearHuntingKnifeHit,
DoorHitSound = SpearHuntingKnifeHit,
HitSound = SpearHuntingKnifeHit,
SwingSound = SpearHuntingKnifeSwing,
SoundMap = SpearStab SpearHuntingKnifeStab,
AttachmentType = Shovel,
Tags = FishingSpear,
}